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One Knight Stand New Mod Apk

Alright, I reached the free time hub and I just uploaded a version that will allow you to add one extra time once you have no time left in there, this should be the final version for this update. https://www.mediafire.com/folder/3x1pbp43hq508/ChoiceScript in APKs, you can also check all the modified scene files in order to codedive (admittedly they aren't all that different than the original ones, still if you want to have them offline, tamper with them or something else, there you have them).
This is the best mod for One knight stand so, if you have time and want to, could you do the new version please?
 
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Alright, I have uploaded it: https://www.mediafire.com/folder/3x1pbp43hq508/ChoiceScript
I could not have it pass the quicktest with the capitalization code for custom colours, just as before the places where I had to eliminate whitespaces do not look as good as the original.
It has been updated from version 0.24 to 0.25.
As for improvements, I improved the button to read all of Merlin's guide, I also made it easier to get the lighter replacement while shopping with Adrian.

I have not modified chapter 2-5 more than neccesary, as I haven't read it yet and from skimming through it there doesn't seem to be anything with time slots at the very least.

I had thought of making it so that you could both survive the monster under the bed and get the excalibur shards, but I don't think there is a reason to do so given that we don't even know what they are for. So unless there is demand for a specific change, or I spot something in the new chapter I think the current modifications are enough.

Finally, if there are any bugs be sure to let me know, have fun!
 
Alright, I have uploaded it: https://www.mediafire.com/folder/3x1pbp43hq508/ChoiceScript
I could not have it pass the quicktest with the capitalization code for custom colours, just as before the places where I had to eliminate whitespaces do not look as good as the original.
It has been updated from version 0.24 to 0.25.
As for improvements, I improved the button to read all of Merlin's guide, I also made it easier to get the lighter replacement while shopping with Adrian.

I have not modified chapter 2-5 more than neccesary, as I haven't read it yet and from skimming through it there doesn't seem to be anything with time slots at the very least.

I had thought of making it so that you could both survive the monster under the bed and get the excalibur shards, but I don't think there is a reason to do so given that we don't even know what they are for. So unless there is demand for a specific change, or I spot something in the new chapter I think the current modifications are enough.

Finally, if there are any bugs be sure to let me know, have fun!
Thanks! And Is this the current build for public or patreon (if there's one)?
 
I finished my playthrough yesterday, I found that I should be able to give extra time slots in two places on chapter 2-5, but I think only one of those is worth to implement (scouting the museum).
I also found out about a looting stat, but I have no idea if it allows for extra loot or affects how interested in looting you are.

Because of this the looting stat will be left untouched until the next update. And I doubt I will add it to the stats screen unless you want me to add a tab for miscellaneous stats, in which case I would add things like serenade and interpretative to it too.
I will also implement the extra museum scouting time in the next One Knight Stand update.
 
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I finished my playthrough yesterday, I found that I should be able to give extra time slots in two places on chapter 2-5, but I think only one of those is worth to implement (scouting the museum).
I also found out about a looting stat, but I have no idea if it allows for extra loot or affects how interested in looting you are.

Because of this the looting stat will be left untouched until the next update. And I doubt I will add it to the stats screen unless you want me to add a tab for miscellaneous stats, in which case I would add things like serenade and interpretative to it too.
I will also implement the extra museum scouting time in the next One Knight Stand update.
How'd you make DeiArcana's mods into HTML (play in browser) and has save feature on it? If I may request, would you mod The Shadow Society?
 
How'd you make DeiArcana's mods into HTML (play in browser) and has save feature on it? If I may request, would you mod The Shadow Society?
This isn't a DeiArcana mod, but I have compiled their mods in the past into an html, and used a save plugin to add the save feature. I cannot mod for the next 10 days or so, but you can either DM me after the time has passed, or try to mod it yourself: https://choiceofmods.com/threads/medivhs-personal-modding-tutorial.3482/
You can get the assets from DeiArcana's mod, or from the official APK (by installing it from the playstore and using antisplit, or by using a third party site) which you would need to then unpack like a compressed archive to get the scene files.
So, you can either mod it like I told you there, or wait for me to mod it in about a week and a half. Best of luck if you decide to give it a try.
 
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This isn't a DeiArcana mod, but I have compiled their mods in the past into an html, and used a save plugin to add the save feature. I cannot mod for the next 10 days or so, but you can either DM me after the time has passed, or try to mod it yourself: https://choiceofmods.com/threads/medivhs-personal-modding-tutorial.3482/
You can get the assets from DeiArcana's mod, or from the official APK (by installing it from the playstore and using antisplit, or by using a third party site) which you would need to then unpack like a compressed archive to get the scene files.
So, you can either mod it like I told you there, or wait for me to mod it in about a week and a half. Best of luck if you decide to give it a try.
it would be much easier if medivh highness could kindly show us a tutorial with a screen recording on his superior mobile device (i will wait for as long as medivh highness sees fit).😁🙏not that everything medivh highness explained is unclear, but this one is very difficult to understand with just plain text, can't image how things should do, hehe. sorry for this one low iq i really want to play the shadow society with saves..
 
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I don't mind the compliments, although using just highness is a bit repetitive. I do not plan on creating a video tutorial, if someone else wishes to they are welcome to do so. Although as long as I remember to I will mod the Shadow Society with saves (in due time), I will probably just add the saves and leave the rest as DeiArcana left it.

This thread however is about One Knight Stand, so anything else should be on DMs or another thread
it would be much easier if medivh highness could kindly show us a tutorial with a screen recording on his superior mobile device (i will wait for as long as medivh highness sees fit).😁🙏not that everything medivh highness explained is unclear, but this one is very difficult to understand with just plain text, can't image how things should do, hehe. sorry for this one low iq i really want to play the shadow society with saves..
 
I don't mind the compliments, although using just highness is a bit repetitive. I do not plan on creating a video tutorial, if someone else wishes to they are welcome to do so. Although as long as I remember to I will mod the Shadow Society with saves (in due time), I will probably just add the saves and leave the rest as DeiArcana left it.

This thread however is about One Knight Stand, so anything else should be on DMs or anothe
i'm happy to wait, and i must admit that i find it challenging to make compliments effectively, which often leads me to reiterate my statements haha😁
 
i'm happy to wait, and i must admit that i find it challenging to make compliments effectively, which often leads me to reiterate my statements haha😁
I just remembered about this, I searched a bit about The Shadow Society and it seems it is getting a remake, so I am going to be waiting for that one, unless it is that remake that you are asking for? In which case I could mod it, but I think waiting a bit for it to progress is best, as it is barely in chapter 2 as of now. I hope this isn't that much of a dissapointment.

That is about all for now and we should probably not clutter this thread mod unless something about One Knight Stand comes up, although feel free to DM me if you have any suggestions for a WiP to mod, I probably won't be modding anything that has too few variables , but I could always upload its code for codediving purposes.
 
It is probably not long until the game updates, and so to remind myself to implement this change, and to suggest it to other prospective modders, I present thee: the custom variable setter (apparently that word exists)! With this code implemented in an existing mod menu (or adapted to another part of choicescript_stats) you can write whichever variable you want to set, and then are given options between setting it to a string of text, a number (between -1000000 and 1000000), true, or false. This can already be done in the browser console, but this allows you to do so in an installed APK as well! You can also directly set temporary variables with this, although you could already do that with stats.scene.temps.(variable) on the browser console, but now you can do so from here too. Here it is:

Code:
#Set a Custom Variable
    *temp custom_variable ""
    Input the name of the variable to change
    *input_text custom_variable
    Current variable: [b]${custom_variable}[/b]
    *line_break
    Current variable's value: [b]${{custom_variable}}[/b]
    *line_break
    Choose what you want to set it to:
    *fake_choice
        #Numerical Value
            *label numerical_value
            *temp mathematical_operation ""
            If you want to use a mathematical operation use its symbol(+)(-)(/)(*)
            *line_break
            If you instead want to set it to a specific value leave the space blank
            *line_break
            The number can be between -1000000 and 1000000, including during operations
            *input_text mathematical_operation allow_blank
            *if mathematical_operation = "+"
                Choose the number to add by (current number is [b]${{custom_variable}}[/b]):
                *input_number mathematical_operation (0 -1000000) 1000000
                *set {custom_variable} + mathematical_operation
            *elseif mathematical_operation = "-"
                Choose the number to substract by (current number is [b]${{custom_variable}}[/b]):
                *input_number mathematical_operation (0 -1000000) 1000000
                *set {custom_variable} - mathematical_operation
            *elseif mathematical_operation = "/"
                *label division
                Choose the number to divide by (current number is [b]${{custom_variable}}[/b]):
                *input_number mathematical_operation (0 -1000000) 1000000
                *if mathematical_operation = 0
                    You can't divide by zero, stop trying to break the game.
                    *choice
                        #Try a new division
                            *goto division
                        #Try a different operation
                            *goto numerical_value
                        #Go back to the menu
                            *goto mod
                *else
                    *set {custom_variable} / mathematical_operation
            *elseif mathematical_operation = "*"
                Choose the number to multiply by (current number is [b]${{custom_variable}}[/b]):
                *input_number mathematical_operation (0-1000000) 1000000
                *set {custom_variable} * mathematical_operation
            *elseif mathematical_operation = ""
                (Current number is [b]${{custom_variable}}[/b])
                *input_number {custom_variable} (0 -1000000) 1000000
            *else
                Invalid input, select whether to try again or return to mod menu
                *choice
                    #Try to change the value again
                        *goto numerical_value
                    #Go back to the main mod menu
                        *goto mod    
        #Text Value
            Input a string of text (without quotation marks)
            *input_text {custom_variable}
        #True
            *set {custom_variable} true
        #False
            *set {custom_variable} false
        #Go Back
            *goto mod
    [i][b]${custom_variable}[/b] set to [b]${{custom_variable}}[/b][/i]
    *line_break
    *line_break
    *goto mod
Edit: i realized that tabs are replaced by spaces in here, so each line must be copied individually and you must space it yourself with tabs.
 
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