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The Ultimate Magic Student WIP Mod Menu WIP

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DanFabulich

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DanFabulich submitted a new resource:

The Ultimate Magic Student WIP Mod Menu - The Ultimate Magic Student

The Ultimate Magic Student Mod by Choiceofmods.

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NOTE: MAKE SURE TO CHECK AND OPEN ACHIEVEMENT OPTION AND IF YOU ARE NOT ABLE TO SEE THE OPTION THEN TAP ON RESTART TO RESTART THE GAME ELSE IT CAN BUG YOUR GAME SO MAKE SURE IT'S VISIBLE ALL THE TIME AND IF YOU ARE FAR AHEAD IN STORY AND ACHIEVEMENT IS NOT VISIBLE THEN SAVE YOUR GAME AND RESTART IT AFTER RESTARTING WHEN ACHIEVEMENT WILL BE VISIBLE THEN SIMPLY LOAD THE GAME YOU SAVED SO YOU WON'T LOOSE ANY PROGRESS.

For Achievements Error: Pull to refresh the game and click on Ok (it's located on South East of Error window) then cancel 2nd popup, after that save your game and click on restart to restart the game after that open achievements option to make sure it's working properly then load from your latest save.

Short Explanation on fix = Save, Restart then Load.(Work for Play Again Bug too.)

Any Donation will be appreciate : https://ko-fi.com/danfab
 

Whooohooo

New member
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this one's author have strange priority... dungeon over story (the reason is coding them is harder, so they want to wrap that up first)
it might be in theme with the story being character in a manga with status and quest stuff. but to me, what would entice the player will come down to overall story :unsure:
 

Vamp-kun

Well-known member
Member
I loved the story concept, but I'm really worried that the game is going to be one of those unfinished demos of a first in nine thousand games that will take ten years each to be done.

However, the demo itself is a very unique idea for a CYOA game, although it would have been nice to meet the protagonists no matter the initial choices, who by themselves, seem to promise a very difficult story to be coded. Hence my theory that the game itself might never be completed.

I seriously hope I turn out to be wrong...
 

Mr lol

Well-known member
Member
I loved the story concept, but I'm really worried that the game is going to be one of those unfinished demos of a first in nine thousand games that will take ten years each to be done.

However, the demo itself is a very unique idea for a CYOA game, although it would have been nice to meet the protagonists no matter the initial choices, who by themselves, seem to promise a very difficult story to be coded. Hence my theory that the game itself might never be completed.

I seriously hope I turn out to be wrong...
I am pessimistic on this one too Since there load of great wip that got abandoned since the author is too ambitious and write themself into a corner
 

Hitoshura_tdn

New member
Member
I loved the story concept, but I'm really worried that the game is going to be one of those unfinished demos of a first in nine thousand games that will take ten years each to be done.

However, the demo itself is a very unique idea for a CYOA game, although it would have been nice to meet the protagonists no matter the initial choices, who by themselves, seem to promise a very difficult story to be coded. Hence my theory that the game itself might never be completed.

I seriously hope I turn out to be wrong...
Yeah the game seems to be a bit too ambitious for the author and they did abandoned it for about 4 years.

Although to their credit, 100,000+ words under a year is pretty good for a wip.
 

Vamp-kun

Well-known member
Member
Yeah the game seems to be a bit too ambitious for the author and they did abandoned it for about 4 years.

Although to their credit, 100,000+ words under a year is pretty good for a wip.
With over 100.000 words, the author could have finished at least a linear novel with mild alterations and not focusing on the dungeons...
 
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