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Aura Clash: leaks, sneak peaks, memes and discussion thread.

What choice exactly determines Kosuke's success in killing those small-time bandits before the Taio fight? I've had instances where he/she failed and succeeded in different runs despite always having him/her be the one keeping up with me in childhood and then training my family later on with lore 2
 
What choice exactly determines Kosuke's success in killing those small-time bandits before the Taio fight? I've had instances where he/she failed and succeeded in different runs despite always having him/her be the one keeping up with me in childhood and then training my family later on with lore 2
It's only determined by his combat stat, but I also saw him fail in my run a month or two ago even though i chose him as keeping up and giving him an aura. His combat score on the console was a 0, so I raised it to 2.
 
It's only determined by his combat stat, but I also saw him fail in my run a month or two ago even though i chose him as keeping up and giving him an aura. His combat score on the console was a 0, so I raised it to 2.
What choices increase that combat stat? It seems rather arbitrary. I thought it was when you train him/her instead of your family, but the check sometimes succeed anyway despite me not doing that
 
What choice exactly determines Kosuke's success in killing those small-time bandits before the Taio fight? I've had instances where he/she failed and succeeded in different runs despite always having him/her be the one keeping up with me in childhood and then training my family later on with lore 2
Having 2 combat strength or higher.
You need for Kosuke to be the one that keeps up with you in chapter 1 and then to unlock her aura with the insight check. Training with family doesn't affect kosuke, you either pick one or train both jin and rin with lore 2.
I am 99% positive it just used to be an aura check before the game was ported to twine but it is what it is.
 
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