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Choice of Rebels: Uprising

Choice of Rebels: Uprising 1.0.38

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Cornelius

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Cornelius submitted a new resource:

Choice of Rebels: Uprising - Updated for v1.0.38 by Cornelius

Finally done, here you go.

If you want to play in browser (on pc):

Change the .apk part at the very end of the file name to .zip
(for example, change "Choice of Rebels - Uprising(v1.0.38).apk" to "Choice of Rebels - Uprising(v1.0.38).zip"

Read more about this resource...
 
@Cornelius, Just a quick question, out of curiosity: why do Charisma and Combat cap at 2, but Intellect go up to 4? It's not a complaint, mind you, just curiosity.
Intellect has two different uses, one for the actual stat and another for your title.
The "Intellect" stat only goes to 2 but for a specific title its 5 (i incorrectly made it 4)

*if int = 4
*line_break
- ${wisard} of the Second Kyklos

This is precisely why I added the code button.
 
Intellect has two different uses, one for the actual stat and another for your title.
The "Intellect" stat only goes to 2 but for a specific title its 5 (i incorrectly made it 4)

*if int = 4
*line_break
- ${wisard} of the Second Kyklos

This is precisely why I added the code button.
Oh, that makes sense.

And just so you know, the mod menu is perfect, but the 'Food Needed' and 'Food in Store' options don't work, they change and then reset right away.
 
Oh, that makes sense.

And just so you know, the mod menu is perfect, but the 'Food Needed' and 'Food in Store' options don't work, they change and then reset right away.
Maybe that's something to do with where your at in game?

There's nothing that should do that in the mod menu itself.
 
Maybe that's something to do with where your at in game?

There's nothing that should do that in the mod menu itself.
I am in the first week. I added the food needed and stored, and it seems fine. But then, on the next page, when it indicates how much I need, it resets to the original.
 
Yeah same here, so I looked it up and there's a variable called "foodstorelt" that determines the value. (Tried looking for it through the console but it isn't there.) So i exported the save txt file and edited that variable (36 x food stored you want) and loaded it back in and it worked.
 
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