Here it is, the current theoretical maximum limit of the stats. (Naturally, I used the console to modify EXP, RP and the total_qi, also to be able to use 20 rings, but it is still theoretically possible to reach such a values in the stat you focus on, I think, even if not, the maximum difference should be 10k~22k less).
Base MC with rings:
MC with rings and Infusion 80%:
MC with rings and Targeted Infusion (120%):
HP of all:

Base MC with rings:

MC with rings and Infusion 80%:

MC with rings and Targeted Infusion (120%):


HP of all:

Last edited: