Was it just me who found the new "Comprehend Dao" function a bit pointless? I mean, when I first saw the option, I thought "Great! I won't have to use the console to get multiple dao", but in the end, you can only level up the dao you choose first and only up to level 5, which will happen naturally if you progress through the story and make decisions that aren't too difficult. I mean, apart from the Arena fights, all the others already take into account the maximum level of dao that your MC can have, so spending XP on this is actually detrimental, of course, if the player missed the opportunity during the course of the story, it can be useful, I won't deny that.
In addition, the new option to advance to MH at the start of the game, honestly, I thought was nice, but apart from the events with Wu Dong, everyone still treats the MC as if he were an EH.