ohh no..Take a guess.
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ohh no..Take a guess.
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There's nothing on that end. My Wu heir has chocolate skin, curly hair and an hourglass figure. She should stick out like a sore thumb.This point also includes how the MC looks, altough to a much lesser extent. In a world that is immensely obsessed with appearance and aurafarming, it feels odd when everyone reacts in the same way toward completely different looking Wu Heirs. I'm speaking as a player who hasn't played a Fem Wu Heir so I can't say anything about gender variety.
When LuciDio speaks, EVERYONE has to listenYeah IMO what the game is missing and has always been missing is variety. Be that in choices, reactivity, or paths.
The Wu Heir currently is in a strange limbo where they feel both like a pre-written and blank character. Like no matter what you do, the Wu Heir's personality and internal monologues feel predetermined everywhere except when Nicky straight up gives the options to be evil/good and honorable/dishonorable.
But on the other hand when the Wu Heir does something reactively (without the player's input), it's always some generic non-committed action like stand in place or be afraid. I would agree that after the crit-check update this has improved because now you can have wildly different interactions with characters than normal (for example the Bai Hu tiger fight). If you choose to do so and have the stats you can absolutely behave and roleplay like a complete aurafarmer, or refuse to fight him at all, etc.
My honest and genuine opinion on this is just that Nicky doesn't have enough skill and forethought to write these parts without stepping on the same rake (as goes a famous Russian saying). And this is not me being a dick or being mean—I genuinely believe that once Nicky gets enough practice and finishes Book 1, he will look back on all he did and make Book 2 much better in that regard.
Nicky's strength is, and always has been, the ability to grind and push out a lot of content quickly. He's working on two games for God's sake, while also living his life, and still somehow manages to keep people interested. Not to say anything of the fact that one of the games is already 1M+ words long and the bigger a single IF gets the harder it is to continue due to all the baggage.
When I was actively working on my own IF I suffered from the opposite problem—too much forethought. If you try to map out how everything will interact 5 chapters down the line you will get stuck in a perpetual loop of always thinking of a better idea and end up never writing much at all.
What Nicky could genuinely utilize more to speed up his progress of learning is listening to his community outside of Discord more. Because at the end of the day it is a product that people will or already are paying for, and he does have have to answer for his product.
Because the more I read the thread here the more I am convinced that @cultivator-anon and Aura Clash is basically the idealized version of what the PoMA community could be. Anon is very proactive, even lurking and answering questions here on a pirate forum without so much as an inkling of being salty. Because he knows that people here still will get their hands on his game and since they went through the effort he should probably also consider them as part of his community and listen to their input as well—which he does.
So my point basically is that Nicky needs to get out of his echo-chamber a bit more and be more proactive in what he does to improve the product he is working on and that a lot of people enjoy.
But you just couldn't keep your damned mouth shut, could you?When LuciDio speaks, EVERYONE has to listen
You know me enough to know I never shut upBut you just couldn't keep your damned mouth shut, could you?
I dont know if Niki has the willpower to not be pressured into writing some of the nonsense the fanbase suggests. I've never been in that position but i imagine it takes a lot of self control to not look at some of **** takes the majority fandom have and take them into consideration so that the authors could please them. Some may have extreme opinions about poma but i genuinely think its a really good IF and it just needs a solid foundation. Its clear from his writing that Niki is winging it after the cultivation world reveal.Yeah IMO what the game is missing and has always been missing is variety. Be that in choices, reactivity, or paths.
The Wu Heir currently is in a strange limbo where they feel both like a pre-written and blank character. Like no matter what you do, the Wu Heir's personality and internal monologues feel predetermined everywhere except when Nicky straight up gives the options to be evil/good and honorable/dishonorable.
But on the other hand when the Wu Heir does something reactively (without the player's input), it's always some generic non-committed action like stand in place or be afraid. I would agree that after the crit-check update this has improved because now you can have wildly different interactions with characters than normal (for example the Bai Hu tiger fight). If you choose to do so and have the stats you can absolutely behave and roleplay like a complete aurafarmer, or refuse to fight him at all, etc.
My honest and genuine opinion on this is just that Nicky doesn't have enough skill and forethought to write these parts without stepping on the same rake (as goes a famous Russian saying). And this is not me being a dick or being mean—I genuinely believe that once Nicky gets enough practice and finishes Book 1, he will look back on all he did and make Book 2 much better in that regard.
Nicky's strength is, and always has been, the ability to grind and push out a lot of content quickly. He's working on two games for God's sake, while also living his life, and still somehow manages to keep people interested. Not to say anything of the fact that one of the games is already 1M+ words long and the bigger a single IF gets the harder it is to continue due to all the baggage.
When I was actively working on my own IF I suffered from the opposite problem—too much forethought. If you try to map out how everything will interact 5 chapters down the line you will get stuck in a perpetual loop of always thinking of a better idea and end up never writing much at all.
What Nicky could genuinely utilize more to speed up his progress of learning is listening to his community outside of Discord more. Because at the end of the day it is a product that people will or already are paying for, and he does have have to answer for his product.
Because the more I read the thread here the more I am convinced that @cultivator-anon and Aura Clash is basically the idealized version of what the PoMA community could be. Anon is very proactive, even lurking and answering questions here on a pirate forum without so much as an inkling of being salty. Because he knows that people here still will get their hands on his game and since they went through the effort he should probably also consider them as part of his community and listen to their input as well—which he does.
So my point basically is that Nicky needs to get out of his echo-chamber a bit more and be more proactive in what he does to improve the product he is working on and that a lot of people enjoy.
Trigress part 2. Then a break of a few months to play GTA 6. Then another break for Jinlai. Then a Mei update.Does Anyone know what the update after the Tigress update will contain? If It's RO content again, I am going to do unspeakable things to Niki
أQuality requires patience, but splitting the Tiger update into two parts was a stupid idea.الجزء الثاني من تريغريس. ثم استراحة لبضعة أشهر للعب GTA 6. ثم استراحة أخرى لجينلاي. ثم تحديث عن مي.
See what I said earlier? Stat checks and coherence of power have gone to hell.
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Bro that's almost the max my last mortal playthrough can put out. What are they feeding these losers? Are they on those demon pills 24/7?See what I said earlier? Stat checks and coherence of power have gone to hell.
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Ah. Right, context. Apparently, she absorbs the stats and abilities of the beasts she consumes.Bro that's almost the max my last mortal playthrough can put out. What are they feeding these losers? Are they on those demon pills 24/7?
She can suck off as many animals as she likes, I don't care. Nicky is going crazy with it if he's making Tigress go over 150. Muchen level my *** lmaoAh. Right, context. Apparently, she absorbs the stats and abilities of the beasts she consumes.
SonnnnnSee what I said earlier? Stat checks and coherence of power have gone to hell.
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Not to mention that he nerfed He Gang’s manual. I don’t know, maybe I’m being too harsh, but I’ve been really disappointed by Nicky’s choices lately. It seems to me that he doesn’t actually play the game himself. Seriously, every damned stat point above 75 is a struggle, let alone above 100. Of course, it’s entirely feasible to fight Tigress and win without too much trouble if you use the infusion and berserk pill mechanics, but honestly, somehow it just feels like a bad design to me.She can suck off as many animals as she likes, I don't care. Nicky is going crazy with it if he's making Tigress go over 150. Muchen level my *** lmao
I'm just waiting for the dream event that gives us a free +50 in all stats so everything makes sense again.Not to mention that he nerfed He Gang’s manual. I don’t know, maybe I’m being too harsh, but I’ve been really disappointed by Nicky’s choices lately. It seems to me that he doesn’t actually play the game himself. Seriously, every damned stat point above 75 is a struggle, let alone above 100. Of course, it’s entirely feasible to fight Tigress and win without too much trouble if you use the infusion and berserk pill mechanics, but honestly, somehow it just feels like a bad design to me.
I mean, we’re already seasoned and have enough experience not to find it all that strange, but imagine when the game actually launches and some random player starts out: up to 3v3, everything’s going great, and you’re playing on Normal mode, managing to get through with some difficulty and feeling happy because your MC passed a few stat checks of 80–100, but then, a narrative week later, your MC gets killed by some nobody with a stat check of 120. So the player realises, ‘Hang on? Am I playing it wrong? Everything was going so well and I was making good progress. I’ll go back to the checkpoint and have another go’, so they do just that and manage to get past that random guy, but then, another damn narrative week later, the stat check that pops up is set at 150–190. That’s an absurd difficulty spike that isn’t even remotely justified.