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Choice of Mods

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Public Updates (CogDemos, Itchio and VNs)

New IF: Stagebound (Prologue + Chapter 1)

Summary:

Love is the greatest weapon of all, but its absence is not peace.

At the age of twelve, your parents’ abuse couldn’t be concealed any longer. Now—a year later—you’re in a new home, still reeling from the unfairness of it all. A nasty habit that destroys delicate skin helps, but so does playing your well-loved guitar to escape a world that scares you. Exceptional talent, but an inability to fit in, you're left instilled with mistrust beneath a layer of yearning for something you’ve never had. Taking a desperate approach to change your life, you sign up for Stagebound; Britain's largest singing competition.

Young and scared, you reveal something you can’t take back, only to deal with the aftermath your whole career. An outstanding career as a guitarist in a band consisting of people you didn't know before the competition; people your age who will struggle alongside you as you navigate the music industry for many years. The strongest bonds break the loudest... can you really trust the people you didn't get to choose?

Consists of III acts spanning 3 chapters each.
Act I: The Stagebound competition and the aftermath spanning a year later.
Act II: The band breaking into the US market and dealing with all things Hollywood.
Act III: Reunion album and tour years down the line.

Features:

- Customise your MC! From looks to personality to behaviours, make a character with a predetermined backstory your own.
- Struggle with all aspects of fame, or embrace the rockstar lifestyle and shower in the attention.
- Keep the peace or stir the drama! With bandmates like these things are sure to stay interesting.
- Fight against the constraints of the industry. Queer or otherwise unconventional? Your path to self-expression won't be easy but no less worthwhile.
- Your horrific public past haunts you. Will you fall into a rabbit-hole of vices or find healthier ways to cope?
 
Update: After Dark (Code Revamp 2)

A/N: I'm back from England, and this month too I somehow managed to post the monthly update on schedule! (Okay, a few hours late, but still.) How I managed it, I honestly don’t know. Sooner or later I'm going to need to take a proper vacation, because my brain is seriously starting to short-circuit between my main job, my second job, research work, and writing. Just look at the absurd number of bug fixes, eek!

Still, I'm happy to announce that this was the last Code Revamp, at least for now. I couldn't add new scenes, but the notebook is finally functional, and there’s been quite a lot of rewording and reworking.


- Fixed a major issue with the internal save system that could lead to irreversible corruption after loading twice.
- Fixed a bug in the internal save system when loading after a specific type of death.
Refined some wording in the internal save system.
- Added a fallback to prevent a potential game-breaking issue in the collectibles system.
- Added a fallback to prevent a potential game-breaking bug while reading news.
- Reduced the hunger threshold required for MC to agree to stop and eat lunch while traveling.
- Adjusted the amount of energy restored by resting on Day 1 due to a duplicated value.
- Restored a timer in an early-game conversation that was never properly initialized.
- Fixed an issue where relationship rejection was not properly recorded when both Kay and Divya turned MC down.
- Fixed (hopefully) an issue affecting Michael's romance path.
- Attempted to further bulletproof the Michael romance bug. Hopefully this fix finally did the trick!
- Reworded various scenes and choices.
Revised one of the short clue scenes during online browsing.
- Fixed a bug that prevented MC from entering two of the cars in the parking lot.
- Fixed a mismatch between Michael's described action and the item received when the player lies about having water.
- Fixed variables that incorrectly read the phone's battery percentage, previously allowing the time to be checked even when the phone was fully discharged.
- Fixed an issue with the battery icon at specific charge percentages.
- Fixed a potential over-drain issue with portable chargers.
- Updated the warning message regarding images.
- Fixed a bug that prevented images from being disabled after being enabled through the settings menu.
- Fixed a bug where an MtF MC could not correctly display certain text strings due to incorrect flag usage.
- Fixed several bugs related to the Few of Aorta card game.
- Fixed a bug where the card Korrigans (f2c_5) was not properly removed from the deck after being played.
- Fixed a possible high-score tracking issue in the mobile spelling bee game.
- Corrected an incorrect score assignment for a word in spelling bee variant #2.
- Added tracking for incorrect inputs in the spelling bee game so that the game now correctly progresses after wrong answers.
- Fixed an issue involving correct answers in the spelling bee game.
- Fixed a phone number randomization error.
- Fixed a bug that allowed MC of any orientation to kiss Divya (under the right astral alignment, perhaps.)
- Fixed a bug that gave Divya a duplicate line of dialogue after a potential kiss. (You flustered her too much.)
- Fixed a bug where MC couldn't properly share their hearing issue with Divya and Max during Day 5 if they hadn't previously discussed it with Abigail, Michael, or Kay.
- It is now more difficult to satisfy Michael during his assessment of MC's personality on Day 5.
- Fixed an issue where MC's explanation of their hearing condition wasn't always correct.
Fixed a bug that prevented returning to the main submenu after selecting certain lunch options on Day 5.
- Fixed several instances where object interaction descriptions were reversed depending on whether MC was carrying the backpack.
- Fixed several bugs related to Charisma trait checks.
- Fixed several string interpolation bugs.
- If MC abandons the backpack, they will now automatically keep their wallet, documents, and other paper items. (They're all stored in a waterproof pouch, after all! Aren't they?)
- Fixed a critical bug where a specific backpack weight could turn the first post-river fight into a near-instakill.
- Fixed a bug where MC's attack description failed to display during the post-river encounter if MC was armed while Divya was not.
- Fixed a bug where choosing certain characters in the wrong order during the courtyard escape caused the available time to increase instead of decrease.
- Fixed several overlapping stat checks that could produce unintentionally awkward paragraphs under specific relationship values.
- Reduced the amount of affection Michael can gain toward MC in certain situations.
- During the courtyard escape, MC could previously send Michael away and stay behind to fight even while unarmed. This was obviously a bug! MC can now only do so while armed, though a new option has been added for reluctantly leaving Michael behind due to lacking a weapon.
- Fixed a bug where discussing MC's hearing or vision issue with Kay was no longer properly remembered during Day 5.
- Fixed a bug that prevented proper conversation progression during the guard shifts at the end of Day 5.
- Fixed a bug that prevented the timer from progressing correctly if MC claimed to have never used a payphone before.
- Fixed several fog-navigation bugs during Day 6.
- Fixed a bug where MC's analysis of the diner exterior would not display correctly when approaching from the west without a scouting background.
- Fixed several string display bugs involving specific rounded numerical values.
- Abigail's responses during Day 6 are no longer purely random and are now influenced by her relationship with MC (unless a critical failure occurs, in which case she will always refuse).
- Fixed an issue where it was impossible to become atheist or agnostic after previously identifying as religious.
- Fixed a bug in the corpse-cleaning duty drawing scene where MC's reaction wasn't displayed correctly when Kay started the draw.
- Fixed a game-breaking bug that could occur if MC had fewer than 50 Heart when Kay returned.
- Fixed a large number of verb and pronoun issues involving nonbinary Max.
- Slightly adjusted the visibility threshold for certain scenes when physical education is MC's favorite subject.
- Fixed several bugs in the diner kitchen scene; now MC can't bypass food-carrying restrictions anymore.
- Fixed several bugs related to the potential love confession during Day 6.
- Fixed a critical bug that could break the game if MC offered Kay 10 cigarettes on Day 6 without actually having enough.
- Changed the unlock conditions for Divya's "about us" conversation at the end of Day 6 and reworded some of her responses.
- If MC is passionate about cars, this is now mentioned in the Stats screen.
- Fixed several minor bugs.
- Corrected a frankly embarrassing number of typos!

(Under spoiler due to length)
 
New VN: Unquiet Grey

You can't save him.

...But what if you could see him again?
Unquiet Grey, a heartbreaking timeloop romance visual novel, is now released on Steam!

Summary:

You wake up by the side of the road with a headache and a stranger's jacket.

You don’t recognise it. You don’t recognise the man whose ID you find in the pocket, either.

So why does an older version of you stare back when you turn on his phone?

...And why is she smiling beside him?

It features:

- A heartbreaking tale of love and grief.
- Gorgeous art by @asrikins.
- Original Soundtrack.
- A silver-haired sweetheart to love over and over and over. Ɏꝋᵾ ȼⱥꞥ'ⱦ ꞩⱥꝟē ħīᵯ. Ƀᵾⱦ ⱦħⱥⱦ'ꞩ ꝋҟⱥɏ.
- A cute doggo.
- You can change both characters' names if u want.
- Also it's free!!!!!
 
New IF: With Bruised Blood (Prologue + Chapter 1)

Summary:

Who will you turn into?

A murder investigation swallows your charming, east coast city of Norwich, Maine, when your best friend, along with three others, goes missing. You, a college junior at Neumann University, are the prime suspect. Even worse, you find yourself with the same, strange symptoms she had before she disappeared.

This game is intended for mature audiences (18+) and includes references to and interactions with darker subjects such as: racism, sexism, violence, body horror, etc.

Features:

- Choose your gender and pronouns; Play as female, non-binary, or male -- cis or trans.
- Choose your appearance and style.
- Befriend, romance, or antagonize the cast. It's up to you.
- 4 romance options + 1 mystery RO.
- Make choices that will test your relationships and morality.
- Navigate a vampiric transformation.
- Investigate mysteries.
- Try not to drop out of college.

Characters:

- Angelina Lecrone (she/her)
You've know her since the first grade, and have been inseperable ever since. She's rich, moody, and strong-willed, which makes her an expert at bossing you around.

She has long, slightly wavy dark brown hair, pale skin, and blue eyes. She's 6'2" ft tall.

romanceable by women.

- Harrison Lee (he/him)
Your bestfriend's boyfriend, known to most as the school's star quarterback. Many are intimidated by his large stature, before he tells his first stupid joke and they realize he wouldn't hurt a fly--not unless it's in the way of his touchdown.

He has tan skin, curly, dirty blonde hair and hazel eyes. He's 6 ft tall.

romanceable by any gender.

- Elizabeth (he/him)
A contractor of the Hounds, an influential and secretive organization of vampires. He is just as secretive as an individual, prefering to keep most forms of expression to a minimum.

He has brown skin, dark brown eyes, and short, coily black hair with a white streak in the front. He stands at 5'8".

romanceable by any gender.

- Kitty (she/her)
Kitty is among the elite members of the Hounds. Self-assured and cunning, charming and dangerous in equal measure, she is not one to underestimate.

She has brown skin, black eyes, and short, wavy black hair. She is 5'3".

romanceable by any gender.

- ??? (??/???)
A secret ;)
 
Update: The Six That Thrive (Chapter 7)

A/N: Hi Lovelies,

Can you believe it, Chapter Seven after a full year. I am just so grateful! Hopefully, Chapter Seven has a reasonable amount of content, and I can continue adding more and more as the story progresses! I know a few people will have questions about Chapter Eight, and I do have a complete outline written out, and I need to transform that into actual pages for writing. I also mentioned and am currently in the process of writing NBD, which has been so long since I've picked that story up, but I feel in a relatively good place to start again with that.

EDITS TO CHAPTER SEVEN

ALL EDITS MADE HAVE BEEN DONE SO THAT YOU DO NOT HAVE TO RESTART THE ENTIRE STORY TO FULLY UTILIZE THEM.

NEW TO THE STORY:

- 3 DIFFERENT BREAKAWAY PATHS - WITH THREE DIFFERENT WAYS TO EXPERIENCE THE CHAPTER
- TWO NEW LOVE INTERESTS
- UPDATED MC PROFILE (CAN CHANGE A FEW THINGS APPEARANCE WISE)
- UPDATED CHARACTER PROFILES
 
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