I've bought every game from GBPatch and paid for their Patreon for a while. I stopped keeping up with OL2 after the release date kept getting pushed back, and now I'm doubtful it'll even release this year as estimated. It's been so long since I was subscribed to the Patreon and played the beta that I'm sure the game will be brand new to me when it finally releases. If you've seen the patreon posts or been subscribed you'll probably know what I'm talking about, but there's many things shared there about the progress of the game and the methods used to determine what content goes in game that I personally find unnecessary and inefficient. I mean, when I played the beta almost a year ago, there were several times in game when I encountered 3+ pages of dialogue choices for the main character to pick that were inconsequential flavor text but resulted in a different reaction from the LIs, in both text AND sprite changes. Probably the last straw for me though was last year when it was announced that the MC's classes AND locker location are randomized each playthrough for "replay value". I don't know, but I personally really don't like the fact that I'll have to reroll potentially 10s of times to get lucky and have Tamarack and Qiu be in my MC's class AND have them be locker buddies with my MC because there's so many variations. For example, you can have no LIs in your class, both LIs in your class, or only one LI your class. Then there's a roll done to see if the LIs have a locker near the MC and you can have no LIs locker near your mc, 1 LI, or BOTH. It's just.. so annoying. But also the pace at which the game is being made because of all these unnecessary variables and patron submitted text variations is disappointing. It's a shame though because I really like GB Patch's games and I'm super excited for their future more mature games. And I think their future mature horror game? But yeah 
