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ADB446

Active member
Member
Because Dashingdon is genuinely the better site, its UI is better and the format for save slots is a million times better.

The only positive CoGDemos has is persistent saves that are saved server-side rather than locally.

Agreed, so many ****ing abandoned WiPs like Valhalla and countless others are gonna be eradicated...
Yup, dashingdon is way better imo. The saving system for COG demos is a bit too tedious for me. I also dislike that we can't use developer tools on there, and I don't know how code diving will work 😭.
 

nowandthen

Member
Member
Yup, dashingdon is way better imo. The saving system for COG demos is a bit too tedious for me. I also dislike that we can't use developer tools on there, and I don't know how code diving will work 😭.
Oh true... There's no csgt support as well :(

But to codedive you just need to add /mygame/scenes/startup.txt in the URL and then track down the individual scene txt from there
 

Destiny

New member
Member
Oh true... There's no csgt support as well :(

But to codedive you just need to add /mygame/scenes/startup.txt in the URL and then track down the individual scene txt from there
I found by accident that you can still use CSGT there by adding /mygame/ to the end of the URL. That also removes that CoGdemo banner/menu at the top of the site too.

But I just double checked the CSGT thread on CoG forums and the dev said they pushed an update that should work with the site (I'm not seeing the update on my phone right now though). And looks like the owner of the CoGdemos site is asking if there's a way to integrate the CSGT plugin into their site, minus the code diving and saves feature, etc. Mainly for the variable change notifications and back button I guess.
 

ADB446

Active member
Member
I found by accident that you can still use CSGT there by adding /mygame/ to the end of the URL. That also removes that CoGdemo banner/menu at the top of the site too.

But I just double checked the CSGT thread on CoG forums and the dev said they pushed an update that should work with the site (I'm not seeing the update on my phone right now though). And looks like the owner of the CoGdemos site is asking if there's a way to integrate the CSGT plugin into their site, minus the code diving and saves feature, etc. Mainly for the back button I guess.
Yup, that works. Thank you.
 

Hackett Thrail

Well-known member
Member
Yup, dashingdon is way better imo. The saving system for COG demos is a bit too tedious for me. I also dislike that we can't use developer tools on there, and I don't know how code diving will work 😭.
As a code-diver and resident HTML-maker, you can't.

If this option isn't enabled on CoGDemos
1737016680446.png

Then there is currently no known ways to be able to bypass it, unbelievably frustrating since I ****ing code-dive while playing IFs

Oh true... There's no csgt support as well :(

But to codedive you just need to add /mygame/scenes/startup.txt in the URL and then track down the individual scene txt from there
Don't know what CSGT is but from what I can see, it's a Firefox extension? It's not really of interest to me or my workflow.

As for the second point, it doesn't work if the source code isn't shared.
 
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