Dude...100%If the talents start getting acknowledged too it will be great
I would sell my soul for Martial Sovereign to actually get mentioned in the story
Dude...100%If the talents start getting acknowledged too it will be great
No need to feel sorry my bro Ima dumbass anyways lmaoSorry, the way I wrote it may have given you a good chance of getting it wrong. I was referring only to the artifacts that the MC absorbs to obtain Qi. The items and equipment continue, in fact, they will even receive buffs, considering the new system.
Yes. To be honest, this time I'm more annoyed because I don't have much to complain about at the moment.I'm feel like I'm going insane rn...I started liking the rework but then I hated and now...I liking it again? Lmao![]()
Alright place your predictions everyone on which talents will stay and which will go. I'll start with mineI also asked about this, I didn't mention it because apparently Nicky didn't give a decisive answer. Apparently, as well as busines talent, several others will be removed, only the "important" ones will remain, those with a good chance of at least receiving flavor content, and classifications such as Legendary and Epic will cease to exist. According to my friend, the only talent that Nicky described as "really important" was Iron Will.
I think its going to be the same ones on the testing of the yutai and yeon fightAlright place your predictions everyone on which talents will stay and which will go. I'll start with mine
blessings and innate talents will probably be removed, so will perfect human body as they are narratively incompatible with the current story as it exist now.
training fanatic, phoenix heart, martial sovereign, righteous paragon, demonic overlord and damage resistance will be reworked, removed or replaced depending on if niki can write them into the story. Haggler and beautiful will probably stay and here's hoping that precog makes a comeback
haven't played the test build and i'd rather not make any conclusions based on it. but yeah those talents are the ones that stays sounds about rightI think its going to be the same ones on the testing of the yutai and yeon fight
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Ah... My beloved Precognition... In a way, I feel like this is Nicky's “favorite,” but he doesn't know how to include it in the story, since he doesn't use it in the game but also refuses to abandon it completely. I mean, precognition is definitely not the kind of talent that can be treated as mere mechanics, unless it's ridiculously nerfed.Alright place your predictions everyone on which talents will stay and which will go. I'll start with mine
blessings and innate talents will probably be removed, so will perfect human body as they are narratively incompatible with the current story as it exist now.
training fanatic, phoenix heart, martial sovereign, righteous paragon, demonic overlord and damage resistance will be reworked, removed or replaced depending on if niki can write them into the story. Haggler and beautiful will probably stay and here's hoping that precog makes a comeback
RIP Captivating Beauty. Unless that's getting a much needed rework. Still believe that the perk that increased another stat based off your charisma stat was a fever dream I had to make the most it's not trash if it works build ever.I also asked about this, I didn't mention it because apparently Nicky didn't give a decisive answer. Apparently, as well as busines talent, several others will be removed, only the "important" ones will remain, those with a good chance of at least receiving flavor content, and classifications such as Legendary and Epic will cease to exist. According to my friend, the only talent that Nicky described as "really important" was Iron Will.
Damage reduction. But honestly, I don't know how to do it. I think the most I've ever gotten was 50% with the tattoo.What's dr build ?
With body dao runs you can easily reach the dr limit with berserk + asura. Thats the best way to do it.Damage reduction. But honestly, I don't know how to do it. I think the most I've ever gotten was 50% with the tattoo.
Okay, it seems Niki is putting more emphasis on earning Qi and dao exp. With Tri Dao a thing now, Qi required for it in fights will probably be more and dao exp required to level it up will be also be more. He could have done this without changing qi to exp and back to qi but his choice. He probably feels Qi will interconnect narrative and gameplay elements better.I asked my Discord-frequenting friend about the EXP situation and he revealed three interesting pieces of information:
1 - There will be no more EXP (only Dao still gets Dao EXP), it will all be based on Qi (Pills will still work), but no specific details yet, and we'll get more Qi overall;
2 - There will be no more business talents or the option to buy artifacts, but we will receive Qi every week to balance it out (no details on the source yet);
3 - DR will be nerfed, apparently the limit will be 50%, but the overall damage should decrease (author's statement "There was a big issue with DR before where I had to have 100k damage to damage it, while 15k damage annihilated non-DR builds").
He's cutting down on talents and its a good thing imo. Half of it is useless to this point and its better he focuses on a handful talents and add more perks to it if need be. I have a feeling he's removing redundant workload to make room for future narrative and gameplay elements like the Tri Dao... Maybe body refining?I also asked about this, I didn't mention it because apparently Nicky didn't give a decisive answer. Apparently, as well as busines talent, several others will be removed, only the "important" ones will remain, those with a good chance of at least receiving flavor content, and classifications such as Legendary and Epic will cease to exist. According to my friend, the only talent that Nicky described as "really important" was Iron Will.
OhDamage reduction. But honestly, I don't know how to do it. I think the most I've ever gotten was 50% with the tattoo.
Health upgrades and qi power upgrades are fixed to 5 unrefined qi. Cant say much about this without experimenting how it works over a long time, i imagine more changes coming in regards to how much health is increased by 5 UQ.My friend sent me these screenshots. He says it's in the new beta. But he recommended I wait until the final version of the update comes out, because it's still a mess, full of bugs and errors.
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