I think it's more being able to go from spell to spell without missing a beat, in the ie system we had to shout out the art names and move like with void step before using them, with dao and spells we just think it and it happens and with tri dao imagine dealing with three different types of attacks with no cooldownI wonder why we never get advantage from that physique in actual writing when I replayed it. Everyone is saying how good is that physique, but in game mechanic it doesn't seem to be useful. Being able to spell without chanting isn't very grand with how much the story glaze the physique.