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Choice of Mods

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Public Updates (CogDemos, Itchio and VNs)

New IF: The Monster He Made

Features:

- Play as a male or female (with MC being a child, there's no non-binary and trans options yet) mutant werewolf.
- Meet 3 future ROs with customizable genders.
- Customize your wolf and human forms separately.
- Choose your Werewolf born rank.

A/N: An update will be coming out soonish (within a few months maybe), to finish off the child content. For now all the main customization for child MC has been implemented and with over 99,999 tests, there should be little to no bugs.
It's very short currently, with slight differences based on what characteristics you choose.
 
New IF: The Monster He Made

Features:

- Play as a male or female (with MC being a child, there's no non-binary and trans options yet) mutant werewolf.
- Meet 3 future ROs with customizable genders.
- Customize your wolf and human forms separately.
- Choose your Werewolf born rank.

A/N: An update will be coming out soonish (within a few months maybe), to finish off the child content. For now all the main customization for child MC has been implemented and with over 99,999 tests, there should be little to no bugs.
It's very short currently, with slight differences based on what characteristics you choose.
Another Omegaverse werewolf IF!? In the year of our lord 2026????? Oh boy I can't wait for it to update in the next 2 or 3 years 🤧
 
New IF: Lab Rat (Prologue + Chapter 1)
by the author of God-Cursed

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How do you fit into a world when you don’t know who you are or where you came from?

What do you do when nearly 20 years of your life are a mystery?

How do you cope when your body and mind were destroyed by an enemy you can’t remember?

You were little more than a lab rat, used up at the hands of a corrupt tech company. Though rescued, no one knows where you came from, who you were before, or if anyone is even looking for you. What everyone does know is that you experienced horror and suffering without mercy for untold years.

And maybe you don't remember everything, but your mind and body still bear the scars.

You've spent years regaining your sense of self—battling nightmares, frail health, and a tattered mental state. Just when you feel that you're at the final hurdle between your past and the chance for a normal future, your mind begins to slip again.

It's time to take matters into your own hands.

Discover the truth, take your life back, and answer the question that burns you alive…

Why?

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Despite your origins as a caged little rodent, you earned the nickname "Badger." Partly for your penchant for burrowing under anything accessible to you, but also for your tenacity for enduring and recovering.

Found on your 20th birthday, you're now four years into rehabilitation, just trying to figure out what sort of future you have. Other people are calling the shots in your life, and you finally have the gumption to question if that's what you want. You've come a long way thanks to the help of Parsec's fantastic team of doctors and scientists. They repaired your body (as much as possible), and your mind (mostly), but much of what they know about you is kept secret—even from you.

The mysterious "Council" that oversees the organization has deemed it unsafe for you to know the extent of what happened at the hands of a corrupt business known only to you as "Abel Industries." As far as you understand, no real justice was ever delivered (at least yet), and it seems as though the directly responsible parties are all dead anyway.

Something is bound to give. Your recovery in a relatively short time is hailed as a miracle of modern science, even if your origins are full of painful questions. You're getting tired of waiting; it feels as though the clock is ticking on your sanity, and you need answers now.

Birthdate: 24 December

Sign: Capricorn

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- Customize your Badger.
- Play as male, female, or non-binary with any sexuality.
- Pick your character's physical appearance and quirks.
- Choose an unhealthy coping mechanism or two and a healthy one for kicks and grins.
- Select and name a stuffed animal to be your bestest friend that you may or may not have a severe psychological attachment to.
- Shape your character's personality (no personality checks).
- Hone your mind and/or body for what comes next...
- Romance, Befriend, or get Spicy with some people.
- Create a steady and enduring love with 1 of 6 suitors - or don't and bask in their friendship instead.
- Hopefully make some new friends.
- Enjoy aromantic physical encounters with 2 ROs (Loch & Omina) and/or NPCs you meet in the world.
- Enjoy romantic physical encounters with all 6 ROs at some point in the story.
 
Update: Kindling

In this update (10k), you can:

✦ train with Mother
✦ get a taste of blood
✦ discover something special about yourself
✦ Hug Freya :)

A/N: It isn't fully completed, since I am missing those talks with Mother, but they will be done in the next update and reaching age 7.
 
Update: The Boardroom & The Fatal Filth - A Complicated Love Story (Chapter 2)

A/N: A little earlier than planned, but that's because I still need to work on it a bit more.🔨⚙️

The side RO, Jude, is only available on the route where the MC chose to help Carmen in Chapter 1 and got scratched by the dog.

I'm also planning around two more POVs (one of them takes place at a music festival - it is interactive flashback with Amy and MC and will be added to the game).
 
Rewrite: The Thousand of Us: A New World

A/N: The entire game has been rebooted to give a more cinematic experience. The game still has its spine in the premise and all. But you should go into this game expecting a completely new experience. The world fills different, the systems are tweaked, there are brand new mysteries to uncover, and new competent mc build you take control of... and see the world through their eyes.

As excited as I was to share all I've been working on with you guys, I didn't really plan on releasing it yet. My plan was to carry on as I was, until I was done with the entire first act. However, that plan ended up clashing with something else. When I went on this journey to rewrite and update the game, I imposed a personal deadline where I said I'll be making a release on or before the 5th of September. And it didn't matter how far I've gone.

Thankfully, even if I didn't reach my goal of completing the first act. I went quite far in the story, and was able to get a huge chunk of the first act into this update. Huge enough to contain the prologue along with a couple arcs, and take a couple hours of playtime before reaching a game end.



Re-introduction:
Summary:


Your story begins with what most believed to be the end of the world. A rogue planet roughly the size of Australia appeared without warning in Earth's inner solar system, moving toward the planet with no means of stopping it. Experts called it a hundred percent extinction-level event. Governments had no answer. And the world spent its final days saying goodbye.

Then, five hours before impact, it shattered. Silently, in a burst of light, without explanation.

The world called it a miracle. But, it wasn't the end as people thought. It was rather the beginning of one.

Whatever the rogue planet released when it broke apart moved through every living thing on Earth. A wave of genetic mutation that killed almost the entire human population and put everything else into a deep, simultaneous hibernation lasting a full year. When the world woke up, roughly a thousand humans remained—all of them under eighteen at the time of the disaster, all of them changed, and none of them in the world they remembered. The animals had changed. The environment had changed. And every surviving thing on the planet had woken up alongside them.

You are one of the thousand.

The Thousand Of Us: A New World is a post-apocalyptic interactive fiction about survival and identity. You don't build your character's background from nothing—you step into someone shaped by a life before the disaster, with people they love, things they're afraid of, and unfinished business the apocalypse didn't erase. Every choice you make from that point forward determines who that person becomes.

Features:

- Play as Male, Female, or Non-binary — fully customize your appearance and name.
- A protagonist with a foundation — rather than selecting a personality from a list, you begin as someone already formed by their past. Who they become is shaped entirely by the choices you make going forward.
- Choose your ability from a wide range of powers: enhanced intellect, necromancy, telepathy, pocket dimensions, elemental control, rapid regeneration, and more — each offering a genuinely different path through the story.
- A living world with real stakes — mutated creatures, hostile environments, and other survivors who may see you as an ally, a threat, or an opportunity. Death is a real possibility, and nearly every character in the game can be lost depending on your choices.
- A personality system built on consequence — your choices accumulate and shape who your character is across three axes: how they think, how they connect, and what they hold onto when the world pushes back.
- Explore with almost endless possibilities — This IF is a passion project built to be one of the most branched interactive fiction games ever written, with each power path offering a distinct route through the story, some offering several.
- Play optional side stories and step into the perspective of other characters, making choices that ripple back into the main story.
- Mild gore and optional explicit scenes with fade-to-black alternatives.

Romantic Interests:

- Nearly every major character can become a romantic interest depending on your choices and how your relationship with them develops. More than ten are already confirmed.
- Romance male or female characters regardless of your own gender.
- Polyamory routes are available.
- All relationships develop on their own terms — your choices shape their lives in ways that extend well beyond your own story.
 
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