She was almost finished with the IF, but when she had like 1-2 chapters left till the finish, she decided to make it's a VN, and IF comes secondary whenever she has time

That's what she wrote with the update for the IF:
You might notice less of the branching scenes in earlier chapters, as I'm trying to prioritize making sure I'm able to finish the game (in a satisfactory manner) and tie up all the loose ends! In the end, I still might be able to go back and do a second-pass once the story is complete.
Like... in the IF version she cut existing scenes and choices that have concluded in the first 1-2 chapters to... finish quicker? E.g. there was a scene about you giving gifts to your parents after you come back home. Tell me how that small scene that makes your MC's relationship with parents feel a bit more meaningful is hindering the game ending? Will MC's father die if I don't gift him a bottle of his fav spirits? Make that make sense to me. It just looks like she tries to make the IF closer to the VN version and it doesn't do the IF any justice because suddenly instead of 4-7 meaningful choices you have 3 like in the VN, two being polar opposites and a middle wishy-washy one. I saw her answer to one of the anons on her tumblr that expressed disappointment to her switching to VN. She said that she feels like VN text is more punchy? And, imo, no, in her case it's not. Her VN version suffers from the plight of many English VNs: spewing one sentence at a time when those 2-5 sentences should've ideally been a part of a cohesive passage but got separated for the sake of fitting them into a tiny message box that is so tiny-tiny because you absolutely need to stare at a pointless huge background art without any character sprites

As a result, you have a text with a very broken rhythm and messy flow that is only enjoyable if you are TikTok-brained. Japanese VNs are actually so much better at it because oftentimes they don't shy away from shoving the whole paragraph into a message box as is.