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Stories that left you disappointed for a reason

I've seen so much people say good things about a tale of crowns on tumblr, reddit and other if spaces, maybe it's on me and I came with too much expectations? Since the setting, not playing as a white American/European mc for once in royal settings sounded awesome........ But it was such a letdown, it suffers from the same bland mc, no choices, ros who are more into each other than mc in every other twine wip, I think it would have honestly worked better as a visual novel.
I understand the mc being naive, they are a fish out of water, buts it jarring to see this 25 year old acting like a child sometimes, I expected them to slowly get better, but they don't, I went with A because they seem cool, but I'm not a fan of slow burn so I restarted and went after X because I thought at least mc would be getting some(kind of like M from WH) ....but even in their route you don't... I mean X gets some mc just gets nothing (which is fair because they know each other for a week). I then decided to try the magician, but they are pretty boring so I came back to A, but it's been like 10 chapters and mc doesn't seen to mature and everyone dogpiles on them (even me in this comment sorry) you have people doing way worse things in the story, sorry if it's long, should I keep playing, do they(mc) get better? Anyone felt like this while playing?
I doubt it'll get better the ATOC author is one of those authors who doesn't take criticisms well and surrounds herself with yes men.
 
A VN dev that decided to set their story in early 2008 has all their characters who work minimum wage have phones worth thousands and food that wasn't sold yet in the region for maybe a decade (and it didn't even exist yet). Please just say it's loosely based off of the year or decade before I play so I'm not taken out of the story.
 
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Authors be trying to make mythology lighter and softer, meanwhile I think for example this here would have made for a good premise/worldbuilding piece. Just imagine the scene.

"In antiquity this sylvan landscape was the scene of a strange and recurring tragedy. On the northern shore of the lake, right under the precipitous cliffs on which the modern village of Nemi is perched, stood the sacred grove and sanctuary of Diana Nemorensis, or Diana of the Wood. [...] In this sacred grove there grew a certain tree round which at any time of the day and probably far into the night a strange figure might be seen to prowl. In his hand he carried a drawn sword, and he kept peering warily about him as if every instant he expected to be set upon by an enemy. He was a priest and a murderer; and the man for whom he looked was sooner or later to murder him and hold the priesthood in his stead. Such was the rule of the sanctuary. A candidate for the priesthood could only succeed to office by slaying the priest, and having slain him he held office till he was himself slain by a stronger or a craftier."
 
I agree with every point you made here 😂. When I was done reading Sword of Rhivenia, I just felt disappointed. I was really hyped when it was published too. The demo was really fun, but the full book? It just feels like a prologue and the constant berating we got from every character is just infuriating. But I was still hopeful. It's only book one after all. But when the demo for book two came out, nothing changes. It's just the same thing as book one 🙃. The stat check, how am I supposed to raise my combat skill when the story never provided me with the opportunity? What about my swordsmanship skill? Why can't it protect me from just one measly rebel? Why does it have to be combat? This story has ridiculous amount of skills but they never come in use. The peasants and everyone you know still talk **** on you. I feel like the author just brushes off the critics the players made.

As for Arcadie, the story flopped the second Ariana dies. I thought we as the MC can betray Ariana and joins the rebel, that would be fun. Instead she died and we're forced to become the ruler then it's all sword of Rhivenia all over again. It also felt unfinished, turns out there's a second book coming out. Didn't the author say it's a standalone book? What happened with that?
I cried after Ariana dies and deleted the game
 
I cried after Ariana dies and deleted the game
Ariana is the sister right? I hated that ***** lmao. She acts all superior and it got on my nerves. MC is forced to play second fiddle to her and if we wish to challenge her we get humiliated instead. In fact, i was elated the entire family was murdured and sucked dry of their blood. But cant really let that stand uk, nobody kills my family other than me. Becoming the ruler afterwards felt like we were thrown a bone. Like youll never be a better ruler than your sister but be one anyway cuz that ***** is dead. And the pity show by the two ROs and the "you dont understand, youre a child" attitude from the antagonist whos apparently not that much older than MC and is also a RO. Cant really stand stories which give this vibe.
 
...are warmongers that I felt zero pity for. #theantagonistdidnothingwrong
Oh ****, I haven't realised we were talking about Arcadie. Daaaaaaamn, I'm so glad that I pirated that one, and haven't given a cent, because what in the actual **** is that game?
First you play as a classic trope of MC being a little *****, who is overshadowed by their sister who is the best thing to ever grace the planet, while you're basically a peasant in disguise. But that's only the beginning.
Your fam gets murked, which was aight, I get that, but the antagonist is like, even if they agree with you, or you with them, they're still like nah, you have to die because reasons. But then, your sister is graced by the Gods and has that power or whatever that was, I can't recall perfectly, it's been a long time since I played.
But then! She gets ****ing murked, even though I'm pretty sure I'd kill her myself, so now, by the grace of plot and pity, you are given powers to wipe out everyone and anyone, and yet, you only use them ****ing once, and it wasn't even intentional. Rather, it was just you being big mad or something.
Fast forward a little, we have those two ROs who are aight ig, though I find it fun how one of the ROs, the one that has money and connections, has to be there to save your *** in the world of politics with the retards of the kingdom, because it is not like you're the ****ing ruler with superpowers, and then! The antagonist shows up, and because he has blood of your parents on his armor, suddenly he's untouchable? But that's not even the bad part!
At the end, we need to pity him? I mean obviously we don't have to, since I recall killing him, but making him a RO, right. He's a RO who kills your whole ****ing family, and you're supposed to feel bad for him? To let him live? At least make the guy ****ing likeable, like God damn! He appears for one page at the beginning, and then at the end, and solely based on one "philosophical convo", someone is supposed to fall for him?
That's exactly why I never even bothered with the second book, since the first one was pretty *** imo
 
Oh ****, I haven't realised we were talking about Arcadie. Daaaaaaamn, I'm so glad that I pirated that one, and haven't given a cent, because what in the actual **** is that game?
First you play as a classic trope of MC being a little *****, who is overshadowed by their sister who is the best thing to ever grace the planet, while you're basically a peasant in disguise. But that's only the beginning.
Your fam gets murked, which was aight, I get that, but the antagonist is like, even if they agree with you, or you with them, they're still like nah, you have to die because reasons. But then, your sister is graced by the Gods and has that power or whatever that was, I can't recall perfectly, it's been a long time since I played.
But then! She gets ****ing murked, even though I'm pretty sure I'd kill her myself, so now, by the grace of plot and pity, you are given powers to wipe out everyone and anyone, and yet, you only use them ****ing once, and it wasn't even intentional. Rather, it was just you being big mad or something.
Fast forward a little, we have those two ROs who are aight ig, though I find it fun how one of the ROs, the one that has money and connections, has to be there to save your *** in the world of politics with the retards of the kingdom, because it is not like you're the ****ing ruler with superpowers, and then! The antagonist shows up, and because he has blood of your parents on his armor, suddenly he's untouchable? But that's not even the bad part!
At the end, we need to pity him? I mean obviously we don't have to, since I recall killing him, but making him a RO, right. He's a RO who kills your whole ****ing family, and you're supposed to feel bad for him? To let him live? At least make the guy ****ing likeable, like God damn! He appears for one page at the beginning, and then at the end, and solely based on one "philosophical convo", someone is supposed to fall for him?
That's exactly why I never even bothered with the second book, since the first one was pretty *** imo
I'm not playing this just based on the fact that the entire premise of the game seems completely copied from the first and third Fable game. Like, even down to the sister getting magical powers, the parents dying. The MC being overshadowed, etc.
 
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I'm not playing this just based on the fact that the entire premise of the game seems completely copied from the first Fable game. Like, even down to the sister getting magical powers after the parents die.
It’s been a while since I played Arcadie, but from what I remember, the sister already had magic from the start, it wasn’t something that appeared after the parents death, she was naturally gifted. The MC, on the other hand, was the overlooked sibling, always second best, even to the ROs. I’m pretty sure one of them was even implied to have a crush on her.
 
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I've only ever heard bad things about A Tale of Crowns and the author. Also while I get what others mean with a lot of these stories taking place in vague European countries and how abundant they are I'd still like to see them but with changes. To me, it's boring for a story to be vaguely European but not boring if it were to take place in a specific country or territory. These cobbled up stories make it seem that all of Europe is the same and that is what makes it boring. There are a few WIPs that deviate from this but they don't have demos and they seem like they'll be similar to IFs I have no interest in because the lore and story is made up just to be a background setting for the romances. I have a slight feeling that these authors only are writing these stories because of the Witcher's TV adaptation and have done little research into the cultures they're basing their game off of and are not even from those cultures themselves (not that they have to be but that would help them a lot when they write). I also think these stories would be a lot less boring if you actually had protagonists with a set ethnicity, going further to even make them from a specific village or town (but of course that would limit sales and the authors would still get sent in statements from players that in their head they're going to play as whoever they want to anyway). But that would require authors to do research into the stories they're writing when most of them just want to have a cool backdrop for their romances so of course, you can play as anyone and it will make sense because of loose storytelling.
 
Basically how in movies when they mention the entire world, they just mean USA :ROFLMAO: Everything, all the **** that ever happens, happens there:ROFLMAO: But it's the whole world, trust you guys!:ROFLMAO:
This tends to happen in large countries/territories where the majority of people all speak the same language. So Chinese and to a lesser extent Russian media do this.
 
This tends to happen in large countries/territories where the majority of people all speak the same language. So Chinese and to a lesser extent Russian media do this.
Happens in Japanese and Korean media too though it's most obvious in Isekai stories where they bring Japanese/Korean food/products to the peasants of the new, vaguely European, world and are celebrated for their novel ideas.
 
Happens in Japanese and Korean media too though it's most obvious in Isekai stories where they bring Japanese/Korean food/products to the peasants of the new, vaguely European, world and are celebrated for their novel ideas.
I had to stop reading Isekai and transmigration stories that take place in those vaguely European countries or worlds because of this and historical inaccuracies (and the genres tends to not be impressive anyway). It's sadly common in a lot of fantasy or historical stories disregarding language or origin and its why they're extremely boring and easy to write. I think it's from people assuming it's easy to write fantasy and for historical works people assuming they know about Europe because they watched a vaguely historical fantasy film once and that looked about right to them so they didn't do any research and didn't think they had to either. Currently research is minimal for most writers regardless of genre.
 
those vaguely European countries
I always thought it's quite a shame. There are so many regions in Europe with their own unique culture you could base something interesting on. But I guess for many stories the setting is just the means to an end, the backdrop to romance/power fantasy/whatever.
At the same time I'd love to see more non-European fantasy.
 
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