Omfg yes, every time I look through the code of the game, it seems like it's turning into more and more of a clusterfuck with the variables. Like it's such a mess atp that it's giving me a headache lmao, and this is only on chapter 5. I can't imagine what kind of spaghetti code the game will have with all the variables if it ever gets to a point where it's like at chapter 10-15 (in about 20 years maybe

). I get that I am biased because I am a programmer, but also like.... ChoiceScript is ridiculously easy. I can understand struggling with it if you are not experienced with programming at all, but as a general rule, it's not something difficult to pick up and learn. At this point, it's been years since Infamous has been a WIP, it has multiple chapters and patreon stories written in CS. So I'm just baffled as to how the code continues to be a hot mess and how it feels like there's no improvement whatsoever on that front. I feel like part of why the chapters end up taking to long to release is because of Amy struggling with the mess of variables. And then she has to waste more time to fix them anyway lol... if she does fix them, that is. Either way, even with the state of the game now, if Amy ever wants to fix it, she's gonna need a decent amount of time to sit down, fix her variables, and then go through the game and make sure they're all in the correct place, etc. And don't even get me started on the stats