Hi friends, No devlog last week, sorry about that! Real life got too busy and before I knew it a whole week had passed. Consequently I haven't been able to work on RiO as much, but I still got some th...
- Natalie and Wyatt will now properly die when defeated with hand-to-hand combat using any fighting style, and they will no longer appear alive or escape with Keith after being killed.
- Fixed an issue where you can set up a collective at the college campus before you actually meet all groups.
- Fixed an issue at Safe Haven Lancelot where it is not checking decontamination properly.
- Added scaling for food and water production to match consumption scaling:
- Workers assigned to any of these 5 Part 4 improvement tasks will now be automatically unassigned when the task completes, returning them to the free worker pool.
- Allison will no longer repeat text when you give her multiple gifts.
- Skill manuals have fixed so they will now display the correct skill improvement.
- Fixed bugs with Elsie interactions.
- When training the nephew/dependent, narrative text will now display the character's actual name instead of the word "dependent".
- Minefields now only cost 5 landmines.
- Fixed Tommy appearing at the storage facility to confront the Makarovs even when he never joined the player's group
- Fixed Red Mamba Biker Club treating the player as friendly at the amusement park despite the player having fought against them at the museum
- Trading: Added heroin sales (RMBC and Silverthorne only, with Monica providing better Silverthorne prices) and water trading (all factions, with River Dogs offering best rates).
- Fred is now correctly marked as unavailable during Santa Fe travel (affects spending time, training, gifting, and crafting interactions).
- Fixed an issue with the lower receiver during (now correctly uses forged metal parts).
- Fixed an issue where security cameras were not being tracked correctly.
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