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Werewolf: Book of Hungry Names v1.5.5 Mod Menu 1.5.5

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Jortl

New member
Member
This is broken eight ways to sunday.
Something is up with achievments. They break at random and brick the game.

Also the dlc stuff with Lucinda seems to be out of order. You first get the work at the store sequence and then in the second batch of missions you get the acquainting yourself with the store sequence.

Might be related, since it broke on one of those first. Backwards corrupts all saves too. Like, I loaded all the way back to Holyoke mission and it broke right after the fight where you get an achievment at the end.
 

Hiro_g1r1

New member
Member
When using the mod menu I can't change the stats of anything. I've kept the values whithin the range pressed next & everything. What am I doing wrong? (I'm in ch-2 so is it only available after 3?)
 

daniellwtf

Active member
Member
When using the mod menu I can't change the stats of anything. I've kept the values whithin the range pressed next & everything. What am I doing wrong? (I'm in ch-2 so is it only available after 3?)
You can use it from the beginning (though it's not recommended, it is possible).
 

HamMorning

Active member
Member
explain line 577:Bug This should not be accessible. Ad Free should be controlling access here. Solution about this?
 

jinnayru

New member
Member
I agree that this seems to be very broken for me as well. I have dialogue/action options that shouldn't be in certain scenes (like my character didn't rescue BT from the Umbra, yet has the option to bring up keeping BT safe to Scarper when he pulls up? Also the option to lie to Scarper to run away early is completely missing). Title text constantly glitches out. Also cannot edit stats. Tried to add a point each of Streetwise, Charisma and Persuasion to my MC (after she was already created, starting stats, auspice, name, fur, gender, dream tribe and race), does not work. A bummer as this mod seemed useful for the save/load feature and for adding stats/maintaining convictions (since they fluctuate with every choice it seems)
 
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Max47

Member
Member
The mod is obviously perfect. It's just that there's some rare glitches,but one can just try to avoid them. A quick suggestion tho, having the option of picking gifts in the mod menu would be pretty cool, most are locked behind certain tribes or auspices so it's a bumper when one can't choose them as they add little flavour to the story/lore plus some interesting mechanics
 
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