Any news for this update?@tangguhjelah The ZE:SH stuff from the most recent patreon post if you're still interested (posted a couple hours ago):
Any news for this update?@tangguhjelah The ZE:SH stuff from the most recent patreon post if you're still interested (posted a couple hours ago):
Nothing recent on the Patreon no, the last thing I saw was a couple weeks ago on DC where Jim said he'd completed the Trade system he was working on and is almost at the 1 million word mark that'll be roughly the completion of Part 4.Any news for this update?
Thank you yung, i can't really wait for much longer lolNothing recent on the Patreon no, the last thing I saw was a couple weeks ago on DC where Jim said he'd completed the Trade system he was working on and is almost at the 1 million word mark that'll be roughly the completion of Part 4.
Haven't been keeping up with the DC though, gave it a cursory look there after seeing your reply and the only thing I saw is that there might be a scene written in the future where The Creep™ Kevin might try to/actually kiss Madison if we're romancing her and we'll be able to decide how to deal with it (trust her to tell him off or deal with him ourselves I assume (I f*cking hate him so much it's insane.))
Any news for this update?
Jim said in the Discord that if cheating is implemented that it'll only trigger if you treat your partner like sh*t, e.g: Cheating on them, verbally abusing them, etc.I'm writing more scenes where you are confronted by multiple romantic partners (those not interested in a poly/open relationship). Some have asked to have private conversations.
1. In the scene that follows, you discuss your relationship with one of your romantic partners. If you want to try to stay with them, do you think it should be based on their personality alone or a skill check? Or a combination of both?
For example, say you are dealing with Madison. She's a volatile, sometimes confident partner but she also shows moments of vulnerability. Do you think she can be persuaded to stay with you if she thinks you are interested in someone else? Do you think a Persuasion check would be reasonable?
2. Also, would you want to deal with a cheating scenario? Let's say that your partner may cheat on you. That can be a particularly difficult scenario for players. Do you think I should avoid writing them in the game? Or do you think there should be a warning, or that you should be asked whether or not such content is allowed in the game?
For those of you who need an example, say you walked in on Madison making out with Kevin, or Reilly making out with Gina?
Nah i never cheat to my partner, i thought you talk about stats cheatingJim said in the Discord that if cheating is implemented that it'll only trigger if you treat your partner like sh*t, e.g: Cheating on them, verbally abusing them, etc.
I still really don't like it though, especially with the possibility of a bug that triggers the cheating scenes even when we've done everything right. (Also I once again have a reason to reinforce my hatred of Kevin.)
Nah, cheating on our romantic partner. Same here, I always stay faithful, I did just start a poly playthrough (Jillian/PC/Gina) but only cuz I heard that it's a proper throuple, not just a loose polycule or open relationship or cheating.Nah i never cheat to my partner, i thought you talk about stats cheating
I hate Kevin too much, I always found it weird that Jim added those weird scenes where he would flirt with Madison but the player couldn't do anything in a game of desitions and stats. But I'm glad and hope that's going to change and the PC can kill that weirdo.Nothing recent on the Patreon no, the last thing I saw was a couple weeks ago on DC where Jim said he'd completed the Trade system he was working on and is almost at the 1 million word mark that'll be roughly the completion of Part 4.
Haven't been keeping up with the DC though, gave it a cursory look there after seeing your reply and the only thing I saw is that there might be a scene written in the future where The Creep™ Kevin might try to/actually kiss Madison if we're romancing her and we'll be able to decide how to deal with it (trust her to tell him off or deal with him ourselves I assume (I f*cking hate him so much it's insane.))
September is a busy month because I am supposed to hand in Zombie Exodus: Safe Haven Part 4 before the end of the month. I will discuss that below, but coding, editing, and troubleshooting have taken up most of my time.
I’m also thinking about what happens after I turn in this part of the game. I keep going back and forth on my plans and will ask for feedback in my newsletter on the twentieth. I believe in being honest with everyone and truly listen to my readers. So, the future is up in the air.
Zombie Exodus: Safe Haven Part 4 Progress
At the moment, we are up to 995,000 words. That does not include all the new code, so we are easily over 1 million words. However, I have more to write. There are sections I skipped over to complete specific chapters, and now I’m returning to them.
For example, if you have to deal with a confrontation between multiple romantic partners, I never wrote the scenes where you are confronted by them individually. Now, I’m writing those scenes.
I’m also fine-tuning the trade system and adding a few items, such as an engagement ring. So far, finding an engagement ring is tough to scavenge, and trading for one would make the system even more valuable. If you never plan to marry, at least you’ll have one more item to trade.
I have a considerable number of bug fixes to make. With a game of this size, it’s tough to troubleshoot. Often, I skip content to reach sections with bugs, and I rely on reports from beta testers to keep finding new errors. I’m sure there will still be errors when I turn in the first version of Part 4. My main goal is to remove any errors that cause crashes. Otherwise, I can quickly fix them after the game goes live.
We are almost there. The end is in sight, finally! Thank you for all your patience.
He will release it this month?I asked if there'll be an option for poly marriage and Jim said that the base code is all there and he could easily write the scenes, so that might be a thing. Anyway, new patreon post by Jim:
Seems not, he said that he's going back over the previous chapters to complete them. Plus even when he does submit it to CoG they'll have to process it first and tidy it up so it'll take a while longer for full integration.He will release it this month?
Welcome to my 95th newsletter! This has been a strange month. I’ve been working exclusively on Zombie Exodus: Safe Haven, Part 4, and trying to work out the bugs, fix grammar and spelling issues, and add content that I missed before. It’s not been my normal work months, since I typically write for the first twenty-five days and then spend the last few testing and editing. This has been mostly editing and troubleshooting.
Since I am a chronic planner, I’m already thinking of what to do next. After I send Part 4 to Hosted Games, I have several things to continue writing. Mainly, I’m thinking of going back to Zombie Exodus: Stronghold. It’s halfway finished, and I could get it out within a few months. I have concerns about completing this game, and I will ask your opinion. You can read about it below.
In this newsletter, I will review my development plans, as always. Let's get started.
Zombie Exodus: Safe Haven, Part 4
Part 4 is 1,006,000 words, which is 18,000 words this month. I hit that million-word milestone but have kept on adding to the game. A few great testers have been pointing out many issues, and I have been bagging them off one by one. It’s definitely a situation where I fix one thing and notice others. I aim to finish by the beginning of October, which is still later than I had hoped. I can’t see handing in the game when there are errors.
There will be a few things that I get to before I hand in, namely some of the background-specific missions. I’m worried that people will think I overlooked them. I plan to put a note at the end of Part 4 to inform everyone reading that I plan to write a free update that will include all that content. Unfortunately, not everyone reads notes at the end of the game. I plan to make a lot of posts on social media to let everyone know about my plan.
Future Development
After I turn in Part 4, I have three major things I want to work on:
All of these seem important to me. The free update will give people the content they’ve requested. But I really want to finish Zombie Exodus: Stronghold. Part 5 would be great to start, but I don’t see it as a priority.
- Zombie Exodus: Safe Haven free update, including background-specific missions, age customization, and more romantic content.
- Finishing Zombie Exodus: Stronghold.
- Starting Zombie Exodus: Safe Haven, Part 5.
My biggest concern right now is giving the fans what they want. I’m going to give you full disclosure and talk openly.
Zombie Exodus: Stronghold is nowhere near as popular as Safe Haven. I love Stronghold, and people do read it, but it’s small compared to Safe Haven's readership. A published series will always have a bigger fan base, but I always thought Stronghold should have more interest.
If I stop producing content for Safe Haven for the next six months, I fear people will become disinterested in my projects. That could mean less support on Patreon, less community involvement on social media and Discord, and falling off to follow other games. When I have spent over a decade cultivating a readership, it would not be very smart to make a decision that would weaken my community.
I could work on multiple things simultaneously, but it divides my time and makes everything slower.
So, I want to ask what you think I should do. I put up a poll to ask your opinion.
he reached his 1 mil mark its either late this year or next year.Zombie Exodus Safe Haven Will release next year. Well this is great news and i hope new covid 2.0 also release in next year.![]()
So that means jim will release it this year?@everyone this is the test version of part 4 make sure to keep it private and only use on here only share on here https://cogdemos.ink/play/jimd/zombie-exodus-safe-haven-part-4-23-aug/mygame