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Aura Clash: leaks, sneak peaks, memes and discussion thread.

So then your conclusion is that if in future updates that if we have any further training with Eldra - then she would become a worse mentor character?
Now that's a massive strawman lmao.

Saying that this specific recovery period benefits from being hands-off doesn’t mean she can never teach the MC anything active ever again.

It means that, contextually, her approach to relies on her overpowered foundation rather than the standard grind. The downtime makes sense for where the MC is right now. She can still teach high-level advanced techniques in future updates without losing her identity, but homogenizing her recovery methods to match Kaito or Zhang ruins her imo.
No I'm not. You could just have an option that rejects the epiphany or warps it to be more Ruthless. For example, the Ruthless/Evil MC has an epiphany about how loyal their family is and doubles down on just thinking them as tools to be used for them to get stronger - dismissing their loyalty as laziness and parasitism on their own strength.
You're completely missing the point of what makes good pacing. Not every single scene needs to be a dep dive or a grand character-defining moment. Sometimes, downtime is just well that...


If you are roleplaying a heavy-hitter, hyper-ambitious anti-hero, you don't necessarily want to pause the game to have a forced, melodramatic inner monologue about how your family are "parasites." A truly ruthless, pragmatic character wouldn't waste time ruminating on that while resting; they'd just take the free passive healing and move on. Adding a branching dialogue choice for every single "epiphany" just bloats ****.
Um. You're the one espousing the virtues of having a mentor that is more hands off and that there are methods of training that don't revolve around blood and pain.

This player wouldn't vibe with Eldra's current training as well. And would probably be agreeing with me? And again, you could just write an option for them to reject that epiphany. That would still be character development, it doesn't have to be a positive change or realization.
Why wouldn't they? A ruthless, power-focused player absolutely vibes with a mentor who offers the most efficient path to recovery possible. If you are trying to build an overwhelmingly powerful MC, having access to a foundation with pure "hax" that lets you bypass the standard blood, sweat, and tears of physical recovery is a massive win. It’s the ultimate flex even. An anti-hero player isn't going to complain that the healing was "too easy" even more so if they are an JDF, I really doubt it.
that's your opinion, then you must have found the majority of the IF boring then. So I'm not sure why you are here.
Appreciating that the author included  ONE non-traditional route to break up doesn't mean I hate the rest of the game. It means I appreciate differences The standard stereotypical cultivator shtick works great for Zhang and Kaito no complaints from me there...but having Eldra offer a completely different experience makes the world feel more varied, which is appreciated.

I don't know why you got so pressed at the end there Mr.strawman?
 
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Kind of wild wanting the MC to see their family as a tool considering that one of the reasons they go down the cultivation path is to protect their family against the Crushers (let's not forget everyone at the trials roasting MC for having loving parents). IF's offer the option of your choices mattering in the story, but the author also is also constricted in way, offer too many choices and they will never finish the game. Offer little choice and your IF will look like a light novel. I think anon does great in balancing this, and if it will preserve the quality and the capacity of the author finishing the story, i very much prefer that some things are non-choosable and inavoidable in the game. You, of course, is allowed to dislike this, but it is kind of pointless go on with this endless rant 😭 just accept that some things you will not like, and enjoy what you do like in the game
 
Now that's a massive strawman lmao.

Saying that this specific recovery period benefits from being hands-off doesn’t mean she can never teach the MC anything active ever again.

It means that, contextually, her approach to relies on her overpowered foundation rather than the standard grind. The downtime makes sense for where the MC is right now. She can still teach high-level advanced techniques in future updates without losing her identity, but homogenizing her recovery methods to match Kaito or Zhang ruins her imo.

You're completely missing the point of what makes good pacing. Not every single scene needs to be a dep dive or a grand character-defining moment. Sometimes, downtime is just well that...


If you are roleplaying a heavy-hitter, hyper-ambitious anti-hero, you don't necessarily want to pause the game to have a forced, melodramatic inner monologue about how your family are "parasites." A truly ruthless, pragmatic character wouldn't waste time ruminating on that while resting; they'd just take the free passive healing and move on. Adding a branching dialogue choice for every single "epiphany" just bloats ****.

Why wouldn't they? A ruthless, power-focused player absolutely vibes with a mentor who offers the most efficient path to recovery possible. If you are trying to build an overwhelmingly powerful MC, having access to a foundation with pure "hax" that lets you bypass the standard blood, sweat, and tears of physical recovery is a massive win. It’s the ultimate flex even. An anti-hero player isn't going to complain that the healing was "too easy" even more so if they are an JDF, I really doubt it.

Appreciating that the author included  ONE non-traditional route to break up doesn't mean I hate the rest of the game. It means I appreciate differences The standard stereotypical cultivator shtick works great for Zhang and Kaito no complaints from me there...but having Eldra offer a completely different experience makes the world feel more varied, which is appreciated.

I don't know why you got so pressed at the end there Mr.strawman?
I'm definitely going to regret participating in this discussion.

But my only complaint about Eldra is how unbalanced her training path is. I understand that, according to the story, she's the strongest master, but the simple fact that I didn't choose her means I lose a ship and some of my crew members; it's a tremendous injustice.
 
wanting the MC to see their family as a tool considering that one of the reasons they go down the cultivation path is to protect their family against the Crushers (let's not forget everyone at the trials roasting MC for having loving parents).
It's something that I will never understand too.

The MC's relationship with their family is one of the sweetest things on this game.

But I guess that there's people who dislike them or just want the demonic MC to completely break away from their old life, and that's fine I guess.

I agree with you on everything else
 
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but the simple fact that I didn't choose her means I lose a ship and some of my crew members; it's a tremendous injustice.
I feel it's pertinent to say that it doesn't seem like this is the case anymore?

I started a fresh run last night to do Zhao Yang's training (which, by the way, is hilarious, that guy is so ****ing funny) and finished it earlier today. When I got to the segment where Tenkairyu tries to kidnap you and Eldra steps in, I didn't get the "ships/retainers lost" message- and when I checked my stats to make sure, I still had the 8 ships I went into the chapter with.

Now, it could just be a case of "There are so many bugs in this chapter that some of them are starting to cancel each other out", but given this run had some other things that definitely weren't in before (JDF MCs now get an extra month of training in Thunderfall and an extra day before the Tiger Trial, for example), I think it's more likely Anon just updated the game and none of us could tell cuz we're all broke bitches (at least, I assume he has some patrons-only update log for the patrons-only chapter).
 
I'm definitely going to regret participating in this discussion.

But my only complaint about Eldra is how unbalanced her training path is. I understand that, according to the story, she's the strongest master, but the simple fact that I didn't choose her means I lose a ship and some of my crew members; it's a tremendous injustice.
I agree. And considering this is a wip, anon does have the possibility of changing it. So let's hope he does. Just like you coudn't get the spirity fruit if the MC wasn't on the mido path, and now he did offer a option to get it even if the MC is not on that path.
 
But my only complaint about Eldra is how unbalanced her training path is. I understand that, according to the story, she's the strongest master, but the simple fact that I didn't choose her means I lose a ship and some of my crew members; it's a tremendous injustice.
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Apparently, you can save the ship if you make a pact with Shakengara. I haven’t tried it myself, but that seems to be the case.
 
Funniest thing about this Eldra convo is that if you pay attention, everything points to you getting the training you desire now that our cores are fixed. The complaint is moot because the arc isn't finished, and if this big a gripe, play another route then. As I said before, she just showed up give Anon five minutes to build on her interactions.
 
Saying that this specific recovery period benefits from being hands-off doesn’t mean she can never teach the MC anything active ever again.
That's not what you said.
Yes, exactly. In Interactive Fiction, having a "hands-off" mentor route is a completely valid design choice.
You talked about Eldra being more hands-off in general. Not for this specific period.
Kind of wild wanting the MC to see their family as a tool considering that one of the reasons they go down the cultivation path is to protect their family against the Crushers
It was a solution to "forced roleplaying" that O1O was talking about. It's not something I'm personally interested in. But rather a compromise because O1O took issue with the fact that the MC would be forced to value his family. I agree with you that you can't give complete and total freedom to players in IFs.

Appreciating that the author included  ONE non-traditional route to break up doesn't mean I hate the rest of the game.
Who said hate, I said boring.

It means I appreciate differences The standard stereotypical cultivator shtick works great for Zhang and Kaito no complaints from me there...but having Eldra offer a completely different experience makes the world feel more varied, which is appreciated.
Okay, and I asked if Eldra's training became more aligned in the future with the other mentors, would you consider her mentor route worse off for it? Which you took as me strawmanning when I'm trying to understand your point of view and why you like Eldra's mentor route.

If anything, your insistance that any exploration of the MC's character or that any more indepth explanation or training from Eldra would be dry and boring is far more straw manning when A) it completely discounts Eldra's character which you seemed to enjoy and when anon has done such things in the story before and made them fun and interesting.

I'm glad you appreciate differences, I do too. But that doesn't mean different = good. That's what lead to the "subvert your expectations" nonsense in Hollywood a few years back.
You're completely missing the point of what makes good pacing. Not every single scene needs to be a dep dive or a grand character-defining moment. Sometimes, downtime is just well that...
But this is simply not true? Regaining your cores and a new foundation is what the entire chapter is supposed to be building up to. Making it super easy on the Eldra Route subverts our expectations, which is fine. But generally you should try to endeavor to replace what you gave up when subverting expectations with something of equal emotional value. Otherwise all that build up goes nowhere.

People seem to be getting annoyed so I'll drop it. But I am genuinely trying to understand why you guys like the Eldra route so much.
 
I think Demonic Cultivator MC should be able to rival JDF MC in the long run. Obviously not currently since we're only starting to dabble in actual demonic cultivation while JDF has innate advantage just from their very nature.

They should be a mirror of each other, one blessed since birth with power while the other is so obsessed with power that they're willing to do heinous things to get it.

Concurrently, Demonic Cultivator JDF MC should be THE most powerful version of MC, since it's no longer the dichotomy of 'talent' and 'effort', but both hand-in-hand.
 
Funniest thing about this Eldra convo is that if you pay attention, everything points to you getting the training you desire now that our cores are fixed. The complaint is moot because the arc isn't finished, and if this big a gripe, play another route then. As I said before, she just showed up give Anon five minutes to build on her interactions.
I'm glad you find it funny. Not sure why since I literally talked about this a few pages back tho.
 
Wouldn't going demonic cancel out their advantage of having an innate connection to the heavens through Jade Chi?

I guess their draconic essence could still give them a boost but like I think your physique is probably going to get crippled at that point
I wonder if JDF Oni would be able to get around that tho. Since Oni have a unique connection to corrupted/demonic Chi.
 
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Wouldn't going demonic cancel out their advantage of having an innate connection to the heavens through Jade Chi?
One would think so, but Sacred Chi can coexist just fine with Demonic chi. Hell, Fallen Saints are actual things.

One of the coolest Demonic Cultivation scene is from being Aoyusumu and perverting its ritual to call upon the forces of Hell during the graveyard outing.

Maybe a similar principle can be used? Instead of Jade chi, it'll be Ruby chi?
 
One would think so, but Sacred Chi can coexist just fine with Demonic chi. Hell, Fallen Saints are actual things.

One of the coolest Demonic Cultivation scene is from being Aoyusumu and perverting its ritual to call upon the forces of Hell during the graveyard outing.

Maybe a similar principle can be used? Instead of Jade chi, it'll be Ruby chi?
Do you think that's what White Tiger Chi is kinda supposed to be? It seems to be connected to permanently ending this era, which stands in opposition to the Jade Dragons constant respawning.

Also, yeah, playing an Oni Aoyusumu is great fun. It's been my main Mortal Limits playthrough XD.
 
Off-topic:
I remember than when I first saw this 👇
Screenshot_20260419_001913_Brave.jpg

I almost spilled my ****ing water lmao
Jayjay is an gem.

Anon's humor is always on point lol
 
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