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Stories that left you disappointed for a reason

SasariRomanii

Well-known member
Member
Yo, anyone got a heavy hit by not reading content warnings? got taught today the hard way to dont skip It and triple-check before playing.
The more TWs the better :hehe:

Honestly it's a good idea to read the TWs even if you're not too sensitive, if only because some of the warnings are quite ridiculous. TWs for nosebleed, vomitting, and cuss words... mmm okay.

But I get it, authors need to be detailed so when people come crying to them about triggering stuff in their 18+ nsfw story they can be like "I already warned you" and the blame's not on them anymore.

Seriously, some readers just like to open up clearly nsfw IF then act all mad when it's already stated that the story is full of edgy angsty sh8t. What do these b8tches expect? Sesame Street? I swear they have the same cranial capacity as Caillou 😑
 

Fuffff

Well-known member
Member
The more TWs the better :hehe:

Honestly it's a good idea to read the TWs even if you're not too sensitive, if only because some of the warnings are quite ridiculous. TWs for nosebleed, vomitting, and cuss words... mmm okay.

But I get it, authors need to be detailed so when people come crying to them about triggering stuff in their 18+ nsfw story they can be like "I already warned you" and the blame's not on them anymore.

Seriously, some readers just like to open up clearly nsfw IF then act all mad when it's already stated that the story is full of edgy angsty sh8t. What do these b8tches expect? Sesame Street? I swear they have the same cranial capacity as Caillou 😑
I understand having TW/CW for things like physical abuse, SA, blood and gore, substance abuse, mental abuse, themes of suicide, depression, etc. I'm not sensitive to them so I just ignore them. But some warnings are a bit ridiculous yes, I've seen IFs with Content Warnings for cussing/profanity, BLASPHEMY, kissing, and even one warning that there'd be insults directed at the MC. Some are so specific they are almost comical.
 

Fuffff

Well-known member
Member
I find that adding some content warnings can be a bit pointless. Like, if you're reading a wholesome slice-of-life story and out of nowher, a character starts beating the **** out of everyone while overdosing on ketamine then yeah, a content warning should definitely be specified. But if you're reading a dark story bordering on Berserk-level violence, you really shouldn't be surprised if a chapter contains a very dark theme
 

Fuffff

Well-known member
Member
The author who wrote Nascent Necromancer I think was the one who wrote MMM. Check CYS for more info, as they are the only ones who even bother to archive these stuff, on the spectacle he has made of himself on COG:
https://chooseyourstory.com/forums/the-lounge/message/24935
Yikes, ony now I've seen this. First of all, putting your story on Tales, an unknown and literal pay-to-play app is crazy. If he wanted money he could have at least set up a Patreon and hosted the game on CoGDemosInk for paying members or something similar. (No idea if you can host games there if you're at odds with CoG the company.) Tales is just a generic choice games app. Really, the only reason I found HG and COG was because I wanted a choose your own story game without ****ing diamonds and those awful key/energy systems.

Second, Sword of Hyuga is very dark, yes, but it had an actual story aside from being "kill your own mother, kidnap and r*pe people." I wish I could say Mass Mother Murderer was just a story to satisfy the author's barely disguised fetish (like the mangaka of Juujika no Rokunin), but the game is so bad there's no way he had fun writing that.

Again, my respect for James Shaw (the writer of Relics 1, 2, and 3) grows even more. After he had a fight with Cog, he simply released the third game for free. Sure, the quality of the third game noticeably declined, but at least he didn’t release it on the most unknown app ever made that requires you to download a suspicious APK to play it.

Also funny how he acted like he was framed lol.
 

Fuffff

Well-known member
Member
Also, that game was a waste of his time. I wonder how many people actually played it past chapter five, because based on the statistics I saw on the app, the numbers just kept decreasing and decreasing. In the last free chapter so few people played that on the post-chapter "What decisions did you choose? Compare with other people!" screen, the number of users was like, comically low (less than 5 for sure, including me). Imagine spending months/years writing a game just for barely 5 souls to read whatever it is you wrote.
 

Fuffff

Well-known member
Member
Forgive the schizo ranting, but regarding my last post... Ahem, on this note, I also wonder what the writers who work for those generic CYOA apps (like Fables, Choices: Stories You Play) think when writing. I'm sure the vast majority of their stories have very few readers. I suppose as long as they get paid, they don't care much about that. But for me, I wouldn't care much about the money, I'd care more about how many people actually read my work. The more the merrier. If I had a small audience, I'd probably drop it. If writing were my passion, I'd want to share it with the world, not lock it behind a pay-to-play app that no one sees. (Though if all you care about is how many people will play it and end up dropping it, does it really count as a passion? Idk.. anyway, I'd like for my works I spent months or years working on to at least have a bit of fame.)
 

God

Well-known member
Member
Also, that game was a waste of his time. I wonder how many people actually played it past chapter five, because based on the statistics I saw on the app, the numbers just kept decreasing and decreasing. In the last free chapter so few people played that on the post-chapter "What decisions did you choose? Compare with other people!" screen, the number of users was like, comically low (less than 5 for sure, including me). Imagine spending months/years writing a game just for barely 5 souls to read whatever it is you wrote.
I played the original dashindon wip before everything. I quit the tales game so fast because of the gems and keys bs
 

SasariRomanii

Well-known member
Member
I also wonder what the writers who work for those generic CYOA apps (like Fables, Choices: Stories You Play)
Pixelberry, the company who made Choices: Stories You Play is affiliated (don't know if that's the right word) with the one who made The Sims Mobile and The Sims Freeplay... and that explains lots of stuff. They're like the junk food of Interactive Fiction.
 

Gone_Dead

Well-known member
Member
Pixelberry, the company who made Choices: Stories You Play is affiliated (don't know if that's the right word) with the one who made The Sims Mobile and The Sims Freeplay... and that explains lots of stuff. They're like the junk food of Interactive Fiction.
Endless Summer was the best book they ever made. Nothing ever came close to that. I doubt there's new books nowadays with even a hint of good writing instead of the unnecessary steamy ones. I still vividly remember the endings of that series and how it made me feel empty for a while.
 

ADB446

Well-known member
Member
Endless Summer was the best book they ever made. Nothing came close to that. I doubt there are new books nowadays with even a hint of good writing instead of the unnecessary steamy ones. I still vividly remember the endings of that series and how they made me feel empty for a while.
Yup, Endless Summer and Perfect Match were my favorites. I also really liked the It Lives series. But nowadays, I feel like there's rarely ever any substance on there, just smut. It's honestly a shame.
 

SasariRomanii

Well-known member
Member
Endless Summer was the best book they ever made. Nothing ever came close to that. I doubt there's new books nowadays with even a hint of good writing instead of the unnecessary steamy ones. I still vividly remember the endings of that series and how it made me feel empty for a while.
The older ones are definitely better and it shows from the different, more stylized art too. Nowadays it's just the same awkward semi realistic art that is almost uncanny.
 

realman

Active member
Member
Forgive the schizo ranting, but regarding my last post... Ahem, on this note, I also wonder what the writers who work for those generic CYOA apps (like Fables, Choices: Stories You Play) think when writing.
I'd think authors for choices: stories you play are not doing so bad.

Hg/cog apps both have 100k downloads on the playstore, compared to the 50 million downloads of choices. I know there's also the steam games and some people don't download the omnibus apps, but i think there's no way 50 million combined bought hg/cog stuff

As for what they think when writing.. definetly that cash. All they write anymore is smut stories for 15 year old girls, i doubt any passion or effort is getting put in those stories
 

yourstalkeroutside

Well-known member
Member
Choices: Stories You Play
Actually, I can answer that. Choices has a large mostly female audience and a pretty decent social media presence when it was at it's peak. Many of the senior writers were already used to mobile game writing (Surviving High School, High School Story, Hollywood U). The writers were pretty open to fans. Some apps poach writers from popular fan stories on Episode.
 
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