Hello, care to share? I'm curious!Then I came across a thread here with more info about the author, and honestly, it made me even less inclined to pick it up again.
Hello, care to share? I'm curious!Then I came across a thread here with more info about the author, and honestly, it made me even less inclined to pick it up again.
I mean, they are rewriting it now. Plus, there were changes. Writing a book, let alone a game, is not easy and much less is it something fast.Listens but doesn't do anything about it, huh? Otherwise, they would have done something about the healer a long time ago. This character and the total lack of freedom in relationships with them is unacceptable in interactive fiction. A middle finger to the players.
Oh I was more referring to the generalization of this problem, since pompompurrin (NOT the wholesome Pompompurrin why's this user gotta drag my boy's name like THAT? T_T) seems to be quite convinced that only male genderlocked games are like this when in reality it's just not like that, ya know? Like.... uuugh, sorry, thinking is hard I just gotta hope I got my point acrossLol! There's that Infinity series and a game or two in Hearts Choices but those are pretty old. The number of WIPs and new releases (especially if you include the ones on itch.io) with female MC is incredibly high compared to male gender-locked IFs. And everyone is okay with it.
Just as there are games that are written with a female MC in mind ¯\_(ツ)_/¯ Not a big deal imo. Some men still enjoyed Wayhaven, no?stems from the fact that they're very obviously written for a male!MC
Still beats not having that option at all.and the fem!MC is an afterthought shoehorned in
because they write heterosexual love interests
By not taking it too seriously (since it doesn't take itself seriously either), and focusing on stat-building to go ballistic during fightsHow people can enjoy it, I have no idea
Nah only Poma had the Russia problem and had to change it, Anon wasn’t comfortable writing non straight relationships and that’s fine, dude hardly can write a female MC route. Let Anon rock.Just as there are games that are written with a female MC in mind ¯\_(ツ)_/¯ Not a big deal imo. Some men still enjoyed Wayhaven, no?
Still beats not having that option at all.
The author making an effort (any additional options are effort) for an imperfect result is still, well, an effort they didn't have to make at all, and better than nothing.
Sure, send feedback, but overall I'm of an opinion that if you feel the game is not for you, it's better to move on than to try and get the author to change stuff.
Afaik both authors of AC and PoMA are from Russia? Anything to do with LGBT is just straight up forbidden there. (return to traditional values etc etc, the government is kinda crazy about it)
Fair enough, for some reason I decided both were Russian lolNah only Poma had the Russia problem and had to change it
Am I the only one who is fine with that route? Sometimes you don't want an in-depth romance, just to flirt left and right while bashing heads in. Jack's reactions to it are funny, too.dude hardly can write a female MC route
Probably my female friends dislike both Poma and AC only because she thinks the Female ROs are better. Well Poma they get nothing lol.Fair enough, for some reason I decided both were Russian lol
Am I the only one who is fine with that route? Sometimes you don't want an in-depth romance, just to flirt left and right while bashing heads in. Jack's reactions to it are funny, too.
For me it's simple: If you write something, do it more or less well and listen to criticism.I mean the one of the problems I find is that they try or may e want to try but you've seen how much hate can happen from a simple mistake. Now I get the point of why not do research? Why not speak to authors that have experience doing so?
However the mass produced books we get in the industry especially in romance I never/rarely see a female author write a Male centred MC in a romance book. shouldn't we hate on authors shitty practices? Instead of hating on them not being about to write something to just suit your needs?
Ruo? Xiwen? Sure, they don't get much romantic content, still not nothing.Well Poma they get nothing lol.
What about authors who do the opposite with female-coded MCs and "dominating" male(-coded) ROs?It means that you don't just focus on romances for the Male MC, and don't write with him in mind alone.
It's the same, I haven't said at any point that there is a difference, but we were talking about POMA, and not, for example, Wayhaven or other games of that type that also make the same mistake.Ruo? Xiwen? Sure, they don't get much romantic content, still not nothing.
I get that giving some ROs more content than others is not ideal, but it just feels so funny that people will complain about the lack of romance even in a non-romance-focused game. It's like everything is obligated to cater to the romance crowd nowadays.
What about authors who do the opposite with female-coded MCs and "dominating" male(-coded) ROs?
Fair enough. Tbf you did write "for male MCs", not "for certain gender MCs"It's like "I like vanilla" and another person responds "So you hate chocolate!"
I guess that's where we disagree. I don't think that getting less romance content in a game not centered around romance is necessarily that bad, but fine, it's not the hill I want to die on.it's the simple fact that if you've put romance, give equal attention to everyone.
I don't disagree with some of your points.For me it's simple: If you write something, do it more or less well and listen to criticism.
There's nothing wrong with games where you can only be a man or a woman, but if you give me the option to be one or the other, both have to be treated fairly.
It means that you don't just focus on romances for the Male MC, and don't write with him in mind alone.
Psychologically and biologically, women and men function differently, and we treat the same gender and the opposite gender differently; it's something unconscious.
No one forced the author to make it possible to play as a girl, let alone have male romances, but if they did include them, they should at least treat them fairly.
Obviously, these are things that can be fixed if the players simply tell the author and they listen and decide to do something about it.![]()
Obviously I didn't talk about extreme changes, but that make playing enjoyable. For example, I don't like how in some revenge stories, you are not allowed to be angry or vengeful. I almost never take the more violent path of revenge, but I understand the frustration of many of not being able to do it even if it makes sense with the character you are playing.I don't agree about forcing, we've seen it enough times on tumblr where authors given into peer pressure/force to change thing so that the masses of fans, that have harrassed the author make the change. It then becomes a fan made story not the author and yes we can go on about how it's the author to blame but it happens anyway. But hey like you said not much we can do about it if the author don't take it on critically.
I guess that's where we disagree. I don't think that getting less romance content in a game not centered around romance is necessarily that bad, but fine, it's not the hill I want to die on.
No I get you, and I know the one your talking about Crown of Ashes and Flames. That one was a but of a disappointment nowadays cause it just felt like what I did wasn't really vengeful. It's like you said authors don't really understand about how people deal with revenge and for something like that such a deep as your whole family dying due to one person. Like you'd go full anger/revengeful like old boy or lady vengence (great movies by the way), but now they don't seem to really care and it's fallen flat, like your a passive NPC in a story about "you"Obviously I didn't talk about extreme changes, but that make playing enjoyable. For example, I don't like how in some revenge stories, you are not allowed to be angry or vengeful. I almost never take the more violent path of revenge, but I understand the frustration of many of not being able to do it even if it makes sense with the character you are playing.
I don't remember the game name, but it's the one where you play as heirs who see your entire family die and are married against your will. Playing and trying all the options and combinations, I never felt like my character was truly traumatized, angry, or even sad. It seemed like the author halfway through gave up on writing a story with the gravity of those themes.
And I understand why people want the author to make changes that make sense for the story, the protagonist, and the themes discussed.
I hope you understand me, because I'm not good at explaining, especially in English.
Dude he literally dropped multiple updates that were for Mei and Ai focused, do you know what that means? Female Wu Heir couldn’t play the update at all, imagine being a Patreon and being like oh yeah these next few updates aren’t for you thanks for the money tho. Hope these authors are paying you guy’s the way you’re ignoring faults and glazing like this.Ruo? Xiwen? Sure, they don't get much romantic content, still not nothing.
I get that giving some ROs more content than others is not ideal, but it just feels so funny that people will complain about the lack of romance even in a non-romance-focused game. It's like everything is obligated to cater to the romance crowd nowadays.
What about authors who do the opposite with female-coded MCs and "dominating" male(-coded) ROs?
Nope. That's why Aura Clash > POMA on the female MC department. Got no problem with having no/bad romance options in this genre as a female MC, but limiting content is a big annoyance. Which is 98% of the problem with playing female Wu Heir. Hell, even Dao Ascension is somehow better than POMA when it comes to female MCs and that game is riddled with pronoun errors. Ruo/MC banter is why I'm still playing, dude's as funny as Jack sometimes.Am I the only one who is fine with that route?