You guys don't understand. I did say MC was incompetent at first because the branching is so unnecessarily maze like. It's infuriating to pick the right order of choices just to get a sliver of information or to pick the perfect choices in order to even have a chance to fight a character head on. And this isn't even consistent, only a couple of segment has insane branching and the others are tame like most if. It takes so much of my immersion out when I save scum so much more than choosing choices. And that fight isn't even satisfying after all the insults and humiliation your character endures. There's also the fact that literally every character acts like they are superior, insults the MC and manhandles them while they just stand and 'go silent' like a spineless bufoon. Nova insults the MC 100 times? Here is this one unfunny choice you can choose as a retort for recompense while she continues to do so and MC says nothing to defend themself. MC is coerced to do a contract? Don't even put efforts into your retorts, arguments, get verbally schooled and take it like a good boy. Stay calm and nod along with the Archsage? Lose control anyway cuz he insulted your order. What irony.
The MC has a doormat personality or lack thereof. I did say MC was incompetent yes, but that was before I knew we had to solve an integral equation to get favourable outcomes. If the author doesn't respect the MC, why should we? It's clear the author priorities fleshing out their 'side' characters more. I am reading an IF, not a novel. Im going to play as a certain character and make decisions on their behalf. But there is no certain character it's just a blank paper where we just write the choices we choose. You know who the MC shows their spine to? roadside thugs, thieves and kids.
I can already see a few more come here and say "you just want a power fantasy" after everything I've said. Is it so bad to want a power fantasy tho? It's not like we're reading fiction or anything? Which is a means for escapism? Means to roleplay a person we could never be or restrictions make it difficult to be. That doesn't mean I always want a power fantasy, I played and enjoyed plenty of IFs which wasn't a power fantasy. If situation were different I'd be telling " you just want to play a doormat MC". But it isn't ig.
Wait until I release chapter 1 to The Dark Crown (and not just the current prologue) and you'll have a chance to see how a RPG game is supposed to be done, and how you can be extremely powerful without it being a power fantasy.
Also, I get you. It's not that you want a power fantasy, because what you are saying and asking for, is quite some ways different than a thing like Dao or something.
Power fantasy is you being the strongest being in the story, and can do whatever you want.
But what you want, is to have the liberty to make your character how you wish, and still be competent enough, and strong enough at the end of the day, to have favourable moment in the story, and not being forced to go a specific route, so you can only then get the favourable outcomes. Because that's linear way of writing, where they give you the illusion of choice, when in reality there is none.
And sure, they may say that it's okay to fail with certain choices, and true, it is, but I think that, as a writer, you need to write things that you also
don't want. At least that's what I do, and that's what I think everyone should do.
So just because you don't want to make MC a certain way, because of your personal preference, you need to take into account that some people would want to go that way, and so you write it. I understand that this leads to insane branching (too familiar with this, if my 470k word prologue without code is any indicator), but that's how IFs should be, and what makes them fun
Nope, but it's kind of senseless to complain about a game not being a power fantasy when it, well, isn't. That's why I said such things are a matter of taste.
Further on, MC being competent does not necessary equal power fantasy. Competent people still fail, and being competent at something doesn't equal being competent at everything - it's being competent at everything that brings us to a power fantasy. Also, Wayfarer's "thing" is that its skill checks introduce a level of RNG that, well, can screw you over just because, which is fair to dislike; but by itself should probably be taken as more "life screwing you over" than "MC being incompetent".
If the game functions like a DnD RNG type of thing, then the game is not for the person talking about it, true, because from what I can tell, they would like some good ol regular RPG, something like the Souls games, but still. They didn't like how it was made, and they said that, and explained why. The thread is called "Stories that left you disappointed for a reason", so it fits the idea of the thread.
Though I think that you're missing their point. Their point was not that their MC is just completely incompetent, but the fact that MC gets belittled and dragged around like a rag doll. That the MC lacks a spine, and that is used as a punching bag, without ever being offered a chance to step up for themselves. I think that that's the main problem that Gone_Dead is presenting, and not exactly the fact that it's not a power fantasy