Your character’s turnons and turnoffs now have much more flexibility, with the ability to choose any number and assign one of several priorities to them, to determine how much they affect your PC’s assessment of an NPC’s hotness
There is one special priority for turnons: Must-Have, without which you will not find an NPC attractive
Similarly, there is one special priority for turnoffs: Dealbreaker, the presence of which will make an NPC maximally unattractive regardless of all else
An NPC’s lack of a turnon/turnoff is no longer assessed if it isn’t possible — for example, a preference for large breasts is not a factor in your PC’s assessment of a cis man
An NPC’s hotness is scaled against what’s possible, so you no longer need to take at least four turnons to find any NPC hot — matching one or two strong preferences is sufficient
Conversely, if your PC has only one or two milder preferences, their assessments will be pretty muted, rather than, for example, a mild preference for short hair making half the population seem hot
If you have cheats enabled, you can now edit an NPC’s turnons and turnoffs through the View Person dialog, next to the Edit Inclinations button
If an NPC is a Soft Dom, they will no longer punish you for breaking rules but instead reward you for following them (unless you are a Brat, in which case they will give you the punishment you want)
As you’re found to be following a Soft Dom’s rules, you will gain favor with them, and favor can be traded in for rewards such as praise (which increases Composure), being treated to dinner, and getting a break from having to follow rules
Adjusted some older content to better take Soft Dom and Brat behavior into account (this will be ongoing)
Added an interaction with a romantic partner or friend-with-benefits to discuss birth control
Added some new Elkbook lines (contributed by CadiaCreations)
A new phone app called Valkyrie now exists, with two departments: Books, which consolidates every available book, and Clothes, which consolidates every available clothing item, with the downside that shipping costs extra money and takes time (contributed by CGeorge)
The background NPC simulation now makes more attempts to find valid matches for events involving multiple NPCs (such as becoming friends), making these events happen more often and more reliably
Notifications that appear at the top of a passage are now often consolidated where possible (contributed by CGeorge)
Most store views can now be sorted by price and name, and let you page through rather than presenting every item on one page (contributed by CGeorge)
Bookstores can now be filtered by which skills they provide (contributed by CGeorge)
Adjusted peak fertility values upwards to better match estimated real world rates
To compensate, added a few more options to the fertility slider under Difficulty Options, mostly on the lower end
The fertility cycle day now resets at the end of a pregnancy, meaning it takes about two weeks to become fertile again — still not entirely realistic, but closer!
Fixed an issue with calculating the current fertility cycle day, meaning this has changed for the PC and NPCs as applicable
Added d20 tattoo (contributed by General Tacitus)
Added meditation pillow that adds a new meditate action to your room (contributed by Rfpnj)
Added some new foods, including a couple daily specials, to the dining halls on campus (contributed by Rfpnj)
Some miscellaneous fixes contributed by Rfpnj and CGeorge
Many fixes and tweaks