I'm using phone thoJust check yourself. f12(aplication tab)>storage>local storage>file;//
I'm using phone thoJust check yourself. f12(aplication tab)>storage>local storage>file;//
I have the same issue as you also not working for meI'm using phone tho
They make a little blue pill for thathow in the world does the mod menu works? because everything goes down everytime I try to get it up lol
Is it possible to add another function to the mod? For example, on the hill or in the junkyard, the actions you perform at the camp are action-based; you have 4 actions to do something at the junkyard and then advance the story. It's no longer time-based. In the early chapters, is it possible to add a function to lock the number of actions, so you can perform all the events at the camp without spending your actions and then disable it to continue the story? There's another part where, when you're on the hill, you have to choose between going to the lake with Tommy and Madison or checking the cars with Woody and Rachael. Isn't there a way to let you do both, so you don't miss the story dialogue? There are several parts where you can only choose one path and then it closes, because of the script. Isn't there a way to add a function to explore all the options? Most of the time, there's an important resource in a certain area, but because of the story, you choose a certain path or want to train a certain survivor, but because of the limitations of actions in the camp, you can't, as you have to spend on improving the camp, etc.DanFabulich updated Zombie Exodus: Safe Haven v4.0.14 Mod Menu with a new update entry:
Latest Update
Read the rest of this update entry...
This would be fairly easy, just add an extra option that lets you modify the 'count' variable instead of 'timecount'.or example, on the hill or in the junkyard, the actions you perform at camp are action-based; you have 4 actions to do something in the junkyard and then advance the story
More involved but still possible, but people would end up softlocking themselves and complaining.so you can perform all the events at camp without spending your actions and then disable it to continue the story?
Again, all of this is possible but it is way more involved and unless you are doing it yourself you are SOL.the rest
Game bug, you have to pick the option I known how to find your mom's killers.There's a bug with tommy. He doesn't appear in the second part even if you recruited him. Is this a game bug or a mod bug? Anyone know?
I tried extensively on multiple playthroughs even set his relationship to 99. Doesn't appear even on the ending stats as alive, just blank.
Could you do that part of the camp actions for me? I only use my phone and I don't have the necessary knowledge to work with the game files.This would be fairly easy, just add an extra option that lets you modify the 'count' variable instead of 'timecount'.
More involved but still possible, but people would end up softlocking themselves and complaining.
Again, all of this is possible but it is way more involved and unless you are doing it yourself you are SOL.